Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
300
 
Critical Chance
14%
 
Dmg Resist
20%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
54
 
Big Guns
27
 
Energy Weapons
39
 
Explosives
89
 
Lockpick
94
 
Medicine
86
 
Melee Weapons
94
 
Repair
84
 
Science
91
 
Small Guns
95
 
Sneak
95
 
Speech
100
 
Unarmed
99
 
Action Boy/Girl
Almost Perfect
Better Criticals
Bloody Mess
Commando
Comprehension
Cyborg
Educated
Entomologist
Finesse
Grim Reaper's Sprint
Gunslinger
Intense Training (2)
Iron Fist (3)
Lady Killer/Black Widow
Nerves of Steel
Ninja
Paralyzing Palm
Puppies!
Pyromaniac
Quantum Chemist
Scrounger
Silent Running
Sniper
Strong Back
Toughness
Level 1
ST 6 PE 6 EN 5 CH 1 IN 9 AG 6 LK 7
Small Guns, Lockpick, Melee Weapons
Level 2
Small Guns +2 (35), Lockpick +7 (40), Speech +4 (12), Science +6 (30)
Intense Training (EN)
Level 3
Unarmed +7 (25), Speech +8 (20), Sneak +2 (20), Repair +1 (25), Melee Weapons +1 (34)
Lady Killer/Black Widow
Level 4
Repair +2 (27), Science +5 (35), Melee Weapons +1 (35), Medicine +11 (35)
Educated
Level 5
Science +7 (42), Medicine +15 (50)
Comprehension
Level 6
Small Guns +5 (40), Sneak +5 (25), Science +8 (50), Medicine +4 (54)
Toughness
Level 7
Sneak +1 (26), Science +10 (60), Melee Weapons +5 (40), Medicine +6 (60)
Iron Fist
Level 8
Sneak +22 (48)
Scrounger
Level 9
Unarmed +5 (30), Sneak +12 (60), Repair +5 (32)
Strong Back
Level 10
Explosives +22 (40)
Finesse
Level 11
Explosives +20 (60), Barter +2 (10)
Commando
Level 12
Unarmed +1 (31), Speech +11 (31), Barter +10 (20)
Silent Running
Bobblehead (Intelligence)
Level 13
Small Guns +10 (50), Unarmed +1 (32), Speech +1 (32), Repair +11 (45)
Sniper
Level 14
Lockpick +10 (50), Repair +5 (50), Barter +5 (25), Medicine +3 (65)
Cyborg
Level 15
Lockpick +10 (60), Unarmed +3 (35), Speech +3 (35), Barter +4 (29), Science +3 (65)
Pyromaniac
Level 16
Energy Weapons +1 (29), Unarmed +5 (40), Speech +5 (40), Melee Weapons +10 (50), Medicine +2 (67)
Better Criticals
Level 17
Small Guns +10 (60), Speech +10 (50), Barter +3 (32)
Action Boy/Girl
Level 18
Small Guns +5 (65), Unarmed +10 (50), Science +5 (70), Medicine +3 (70)
Gunslinger
Level 19
Energy Weapons +1 (30), Unarmed +20 (70), Barter +2 (34)
Paralyzing Palm
Level 20
Lockpick +10 (70), Explosives +10 (70), Barter +3 (37)
Grim Reaper's Sprint
Level 21
Melee Weapons +23 (73)
Intense Training (AG)
Level 22
Small Guns +3 (70), Unarmed +5 (75), Sneak +8 (80), Melee Weapons +7 (80)
Ninja
Level 23
Unarmed +5 (80), Speech +10 (60), Science +8 (78)
Quantum Chemist
Level 24
Speech +10 (70), Repair +11 (61), Science +2 (80)
Puppies!
Level 25
Small Guns +10 (80), Speech +10 (80), Repair +3 (64)
Iron Fist
Level 26
Small Guns +5 (85), Unarmed +8 (88), Speech +6 (86), Repair +4 (68)
Nerves of Steel
Level 27
Sneak +5 (85), Repair +12 (80), Science +6 (86)
Iron Fist
Level 28
Small Guns +5 (90), Unarmed +2 (90), Speech +5 (91), Sneak +5 (90), Repair +2 (82), Science +4 (90)
Bloody Mess
Level 29
Lockpick +10 (80), Explosives +2 (72), Medicine +11 (81)
Entomologist
Level 30
Lockpick +5 (92), Repair +1 (84), Explosives +8 (87), Melee Weapons +5 (92), Medicine +4 (86)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
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