Strength
10
 
Perception
4
 
Endurance
9
 
Charisma
2
 
Intelligence
9
 
Agility
10
 
Luck
6
 
Action Points
110
 
Carry Weight
250
 
Critical Chance
11%
 
Dmg Resist
25%
 
Hit Points
500
 
Melee Damage
5.0
 
Skill Points
22
 
Barter
20
 
Big Guns
51
 
Energy Weapons
33
 
Explosives
70
 
Lockpick
100
 
Medicine
61
 
Melee Weapons
90
 
Repair
100
 
Science
60
 
Small Guns
35
 
Sneak
100
 
Speech
20
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Ant Might
Barkskin
Bloody Mess
Comprehension
Cyborg
Educated
Finesse
Hematophage
Intense Training (2)
Iron Fist (3)
Lady Killer/Black Widow
Lawbringer
Life Giver
Ninja
Paralyzing Palm
Power Armor Training
Silent Running
Toughness
Wired Reflexes
Level 1
ST 8 PE 2 EN 8 CH 1 IN 8 AG 8 LK 5
Unarmed, Sneak, and Repair
Level 2
Lockpick +11 (20), Unarmed +4 (40), Explosives +3 (12)
Lady Killer/Black Widow
Bobblehead (Strength)
Bobblehead (Intelligence)
Bobblehead (Medicine)
Bobblehead (Charisma)
Level 3
Sneak +4 (40), Unarmed +5 (45), Repair +2 (40), Explosives +8 (22)
Intense Training (PE)
Bobblehead (Unarmed)
Level 4
Sneak +5 (45), Lockpick +3 (25), Repair +5 (45), Explosives +3 (25), Science +2 (25), Melee Weapons +1 (24)
Educated
Level 5
Sneak +5 (50), Lockpick +3 (28), Unarmed +5 (60), Repair +5 (50), Melee Weapons +4 (28)
Iron Fist
Level 6
Sneak +5 (55), Lockpick +7 (35), Repair +5 (55), Explosives +3 (28), Melee Weapons +2 (30)
Bloody Mess
Level 7
Sneak +5 (60), Lockpick +5 (40), Unarmed +5 (65), Repair +5 (60), Explosives +2 (30)
Iron Fist
Level 8
Sneak +7 (67), Unarmed +5 (70), Melee Weapons +10 (40)
Iron Fist
Ant Might
Barkskin
Level 9
Sneak +3 (70), Repair +15 (75), Science +1 (26), Melee Weapons +3 (45)
Comprehension
Level 10
Sneak +10 (80), Unarmed +10 (80), Melee Weapons +2 (47)
Finesse
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Agility)
Bobblehead (Luck)
Hematophage
Level 11
Sneak +3 (85), Lockpick +3 (45), Unarmed +3 (85), Repair +5 (80), Melee Weapons +8 (55)
Toughness
Level 12
Sneak +5 (100), Unarmed +5 (90), Repair +7 (87), Melee Weapons +5 (60)
Silent Running
Level 13
Unarmed +10 (100), Repair +3 (90), Melee Weapons +9 (69)
Life Giver
Level 14
Lockpick +5 (50), Repair +10 (100), Explosives +3 (35), Science +3 (29), Melee Weapons +1 (70)
Lawbringer
Level 15
Lockpick +5 (55), Explosives +4 (39), Science +1 (30), Melee Weapons +10 (80), Big Guns +2 (25)
Adamantium Skeleton
Level 16
Lockpick +5 (60), Explosives +1 (40), Barter +1 (10), Science +10 (40), Big Guns +5 (30)
Action Boy/Girl
Level 17
Speech +1 (10), Explosives +20 (60), Big Guns +1 (31)
Intense Training (AG)
Wired Reflexes
Power Armor Training
Bobblehead (Science)
Bobblehead (Lockpick)
Level 18
Medicine +22 (55)
Paralyzing Palm
D.C. Journal of Internal Medicine => Medicine +2 (57)
D.C. Journal of Internal Medicine => Medicine +2 (59)
D.C. Journal of Internal Medicine => Medicine +2 (61)
Level 19
Lockpick +10 (80), Science +10 (60), Big Guns +2 (33)
Cyborg
Level 20
Lockpick +20 (100), Big Guns +2 (35)
Ninja
Bobblehead (Sneak)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (37)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (39)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (41)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Speech)
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