Strength
1
 
Perception
9
 
Endurance
3
 
Charisma
4
 
Intelligence
9
 
Agility
9
 
Luck
6
 
Action Points
83
 
Carry Weight
160
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
170
 
Melee Damage
0.5
 
Skill Points
19
 
Barter
13
 
Big Guns
11
 
Energy Weapons
23
 
Explosives
23
 
Lockpick
27
 
Medicine
30
 
Melee Weapons
7
 
Repair
38
 
Science
27
 
Small Guns
42
 
Sneak
38
 
Speech
13
 
Unarmed
11
 
Intense Training
Level 1
ST 1 PE 8 EN 3 CH 4 IN 9 AG 9 LK 6
Sneak, Small Guns, and Repair
Level 2
Small Guns +4 (42), Lockpick +4 (27), Science +4 (27), Medicine +7 (30)
Intense Training (PE)
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