Level 1
ST 5 PE 5 EN 5 CH 5 IN 5 AG 10 LK 5
Small Guns, Explosives, and Medicine
Grognak the Barbarian => Melee Weapons +1 (16)
Level 2
Medicine +15 (47)
Intense Training (IN)
Level 3
Small Guns +10 (50), Repair +3 (22), Medicine +3 (52)
Intense Training (IN)
Level 4
Small Guns +10 (60), Explosives +4 (34), Medicine +3 (55)
Educated
Ant Sight
Bobblehead (Medicine)
Level 5
Small Guns +20 (80)
Intense Training (IN)
Level 6
Lockpick +4 (21), Explosives +4 (40), Medicine +13 (80)
Gunslinger
Level 7
Lockpick +15 (36), Repair +6 (30)
Toughness
Bobblehead (Intelligence)
Level 8
Small Guns +20 (100), Medicine +2 (86)
Intense Training (IN)
Level 9
Lockpick +4 (42), Speech +15 (30), Medicine +4 (90)
Intense Training (PE)
Bobblehead (Perception)
Rad Regeneration
Level 10
Lockpick +11 (57), Repair +1 (35), Explosives +1 (47), Medicine +10 (100)
Intense Training (PE)
Bobblehead (Lockpick)
Level 11
Lockpick +13 (82), Repair +10 (45)
Intense Training (PE)
Barkskin
Level 12
Energy Weapons +5 (30), Lockpick +8 (90), Explosives +6 (55), Melee Weapons +4 (20)
Sniper
Bobblehead (Repair)
Level 13
Lockpick +10 (100), Repair +10 (65), Explosives +3 (58)
Intense Training (ST)
Level 14
Repair +10 (75), Explosives +12 (70), Melee Weapons +1 (23)
Adamantium Skeleton
Level 15
Repair +5 (80), Explosives +10 (80), Science +1 (26), Melee Weapons +7 (30)
Intense Training (LK)
Pitt Fighter
Level 16
Repair +10 (90), Explosives +10 (90), Science +3 (29)
Tag! (Energy Weapons)
Bobblehead (Energy Weapons)
Level 17
Energy Weapons +2 (57), Repair +10 (100), Explosives +10 (100), Science +1 (30)
Action Boy/Girl (Energy Weapons)
Bobblehead (Strength)
Bobblehead (Science)
Wired Reflexes
Level 18
Energy Weapons +3 (60), Science +20 (60)
Concentrated Fire (Energy Weapons)
Bobblehead (Luck)
Bobblehead (Explosives)
Bobblehead (Small Guns)
Bobblehead (Agility)
Covert Ops
Guns and Bullets => Small Guns +1 (100)
Duck and Cover! => Explosives +1 (100)
Level 19
Energy Weapons +4 (65), Speech +4 (35), Science +1 (65), Melee Weapons +14 (47)
Mysterious Stranger (Energy Weapons)
Auto Expert
Booster Shot
Dream Crusher
Hematophage
Power Armor Training
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Melee Weapons)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 20
Speech +3 (50), Science +20 (85)
Lawbringer (Energy Weapons)
Big Book of Science => Science +1 (86)
Chinese Army: Special Ops Training Manual => Sneak +1 (37)
D.C. Journal of Internal Medicine => Medicine +1 (100)
Dean's Electronics => Repair +1 (100)
Duck and Cover! => Explosives +1 (100)
Grognak the Barbarian => Melee Weapons +1 (58)
Guns and Bullets => Small Guns +1 (100)
Lying, Congressional Style => Speech +1 (51)
Nikola Tesla and You => Energy Weapons +1 (66)
Paradise Lost => Speech +1 (52)
Pugilism Illustrated => Unarmed +1 (29)
Tales of a Junktown Jerky Vendor => Barter +1 (29)
Tumblers Today => Lockpick +1 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (29)
Level 21
Energy Weapons +9 (75), Science +14 (100)
Intense Training (LK)
Level 22
Energy Weapons +23 (98)
Puppies! (Energy Weapons)
Level 23
Sneak +3 (40), Energy Weapons +2 (100), Melee Weapons +17 (75), Big Guns +1 (30)
Animal Friend (Energy Weapons)
Level 24
Melee Weapons +23 (98)
Escalator to Heaven (Energy Weapons)
Level 25
Speech +21 (73), Melee Weapons +2 (100)
Animal Friend (Energy Weapons)
Level 26
Speech +23 (96)
Warmonger (Energy Weapons)
Level 27
Unarmed +1 (30), Speech +4 (100), Barter +1 (30), Big Guns +17 (47)
Nerves of Steel (Energy Weapons)
Level 28
Big Guns +23 (70)
Cyborg (Energy Weapons)
Level 29
Big Guns +23 (93)
Finesse (Energy Weapons)
Level 30
Sneak +5 (46), Barter +11 (48), Big Guns +7 (100)
Almost Perfect (Energy Weapons)