Strength
10
 
Perception
1
 
Endurance
10
 
Charisma
5
 
Intelligence
10
 
Agility
1
 
Luck
3
 
Action Points
67
 
Carry Weight
250
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
14
 
Big Guns
39
 
Energy Weapons
6
 
Explosives
6
 
Lockpick
6
 
Medicine
39
 
Melee Weapons
24
 
Repair
39
 
Science
24
 
Small Guns
6
 
Sneak
6
 
Speech
14
 
Unarmed
24
 
Level 1
ST 10 PE 1 EN 10 CH 5 IN 10 AG 1 LK 3
Big Guns, Repair, and Medicine
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