Level 1
ST 4 PE 7 EN 6 CH 1 IN 9 AG 7 LK 6
Small Guns, Repair, Medicine
Level 2
Small Guns +5 (39), Repair +2 (40), Science +2 (25), Big Guns +9 (26), Medicine +1 (39)
Intense Training (ST)
Bobblehead (Intelligence)
Wired Reflexes
Level 3
Small Guns +2 (41), Energy Weapons +4 (23), Lockpick +2 (21), Speech +2 (9), Explosives +1 (20), Big Guns +9 (35)
Swift Learner
Bobblehead (Big Guns)
Barkskin
Guns and Bullets => Small Guns +1 (42)
Level 4
Small Guns +2 (44), Energy Weapons +3 (26), Lockpick +3 (24), Speech +1 (10), Repair +2 (44), Explosives +3 (23), Science +3 (30), Big Guns +1 (46), Medicine +2 (43)
Educated
Bobblehead (Endurance)
Ant Might
Bobblehead (Perception)
Paradise Lost => Speech +1 (11)
Level 5
Small Guns +10 (54), Energy Weapons +5 (33), Lockpick +2 (28), Explosives +2 (27), Science +1 (31), Big Guns +3 (51)
Comprehension
Bobblehead (Energy Weapons)
Rad Regeneration
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (53)
Level 6
Small Guns +2 (56), Energy Weapons +4 (47), Lockpick +2 (30), Repair +2 (46), Explosives +4 (31), Science +2 (33), Melee Weapons +4 (21), Big Guns +1 (54), Medicine +2 (45)
Gunslinger
Bobblehead (Strength)
Booster Shot
Level 7
Small Guns +4 (60), Energy Weapons +3 (50), Lockpick +2 (32), Repair +2 (48), Explosives +2 (33), Science +3 (36), Melee Weapons +2 (25), Big Guns +2 (56), Medicine +3 (48)
Toughness
Bobblehead (Medicine)
Covert Ops
Guns and Bullets => Small Guns +2 (65)
Level 8
Small Guns +3 (68), Energy Weapons +2 (52), Lockpick +4 (39), Repair +6 (54), Explosives +2 (35), Science +2 (41), Melee Weapons +2 (27), Medicine +2 (60)
Strong Back
Pitt Fighter
Level 9
Small Guns +3 (71), Energy Weapons +3 (55), Lockpick +4 (43), Repair +2 (56), Explosives +3 (38), Science +2 (43), Melee Weapons +3 (30), Medicine +3 (63)
Commando
Level 10
Small Guns +3 (74), Energy Weapons +2 (57), Lockpick +2 (45), Repair +2 (58), Explosives +3 (41), Science +2 (45), Melee Weapons +3 (33), Big Guns +3 (59), Medicine +3 (66)
Finesse
Level 11
Small Guns +3 (77), Energy Weapons +3 (60), Lockpick +1 (46), Repair +2 (60), Explosives +2 (43), Science +5 (50), Melee Weapons +2 (35), Big Guns +3 (64), Medicine +2 (68)
Intense Training (EN)
Level 12
Small Guns +3 (80), Energy Weapons +3 (63), Lockpick +3 (49), Repair +3 (63), Explosives +3 (46), Science +2 (52), Melee Weapons +2 (37), Big Guns +2 (66), Medicine +2 (70)
Life Giver
Level 13
Small Guns +5 (85), Energy Weapons +1 (64), Lockpick +2 (51), Repair +2 (65), Explosives +2 (48), Science +4 (56), Melee Weapons +3 (40), Big Guns +1 (67), Medicine +3 (73)
Sniper
Level 14
Small Guns +3 (88), Energy Weapons +2 (66), Lockpick +2 (53), Repair +3 (68), Explosives +2 (50), Science +3 (59), Melee Weapons +3 (43), Big Guns +3 (72), Medicine +2 (75)
Intense Training (EN)
Level 15
Small Guns +2 (90), Lockpick +3 (56), Repair +3 (71), Explosives +3 (53), Science +3 (62), Melee Weapons +2 (45), Big Guns +4 (76), Medicine +3 (78)
Adamantium Skeleton
Level 16
Small Guns +5 (95), Repair +3 (74), Science +3 (65), Melee Weapons +3 (48), Big Guns +3 (94), Medicine +6 (84)
Tag! (Big Guns)
Level 17
Small Guns +5 (100), Energy Weapons +2 (68), Lockpick +2 (58), Repair +2 (76), Explosives +1 (54), Science +2 (67), Melee Weapons +2 (50), Big Guns +6 (100), Medicine +1 (85)
Better Criticals
Level 18
Energy Weapons +4 (72), Lockpick +2 (60), Repair +4 (80), Explosives +3 (57), Science +3 (70), Melee Weapons +2 (52), Medicine +5 (90)
Concentrated Fire
Level 19
Energy Weapons +4 (86), Lockpick +6 (66), Repair +3 (83), Explosives +4 (61), Science +2 (72), Melee Weapons +1 (53), Medicine +3 (93)
Cyborg
Level 20
Energy Weapons +3 (89), Lockpick +4 (70), Repair +3 (86), Explosives +4 (65), Science +4 (76), Melee Weapons +3 (56), Medicine +2 (95)
Solar Powered
Auto Expert
Level 21
Energy Weapons +4 (93), Lockpick +3 (73), Repair +3 (89), Explosives +4 (69), Science +3 (79), Melee Weapons +3 (59), Medicine +3 (98)
Grim Reaper's Sprint
Level 22
Energy Weapons +4 (97), Lockpick +3 (76), Repair +3 (92), Explosives +3 (72), Science +4 (83), Melee Weapons +4 (63), Medicine +2 (100)
Action Boy/Girl
Level 23
Energy Weapons +3 (100), Lockpick +3 (79), Repair +5 (97), Explosives +4 (76), Science +4 (87), Melee Weapons +4 (69)
Intense Training (ST)
Power Armor Training
Level 24
Lockpick +5 (84), Repair +3 (100), Explosives +6 (82), Science +4 (91), Melee Weapons +5 (74)
Intense Training (AG)
Level 25
Lockpick +5 (89), Explosives +5 (87), Science +6 (97), Melee Weapons +7 (83)
Intense Training (ST)
Level 26
Lockpick +5 (94), Explosives +4 (91), Science +3 (100), Melee Weapons +11 (94)
Nerves of Steel
Bobblehead (Explosives)
Level 27
Lockpick +6 (100), Unarmed +4 (27), Speech +7 (18), Melee Weapons +6 (100)
Quantum Chemist
Dream Crusher
Level 28
Unarmed +9 (36), Speech +14 (32)
Rad Absorption
Level 29
Unarmed +10 (46), Speech +13 (45)
Fast Metabolism
Level 30
Unarmed +14 (60), Speech +9 (54)
Nuclear Anomaly