Level 1
ST 7 PE 7 EN 7 CH 1 IN 3 AG 9 LK 6
Small Guns, Explosives, and Repair
Bobblehead (Medicine)
Level 2
Small Guns +2 (40), Lockpick +1 (20), Unarmed +1 (20), Repair +4 (30), Science +4 (15), Melee Weapons +1 (20)
Lady Killer/Black Widow
Level 3
Energy Weapons +1 (20), Lockpick +5 (25), Unarmed +5 (25), Explosives +1 (40), Big Guns +1 (20)
Little Leaguer
Level 4
Science +4 (21), Melee Weapons +5 (30), Medicine +4 (27)
Intense Training (IN)
Level 5
Repair +8 (40), Science +3 (24), Medicine +3 (30)
Educated
Level 6
Small Guns +10 (50), Lockpick +1 (26), Science +1 (25), Melee Weapons +5 (35)
Gunslinger
Level 7
Lockpick +14 (40), Repair +3 (48)
Gun Nut
Level 8
Lockpick +5 (45), Repair +2 (50), Explosives +10 (50)
Commando
Level 9
Lockpick +5 (50), Science +12 (37)
Strong Back
Level 10
Science +13 (50), Melee Weapons +4 (39)
Mysterious Stranger
Level 11
Unarmed +5 (30), Melee Weapons +2 (41), Medicine +10 (40)
Finesse
Level 12
Small Guns +5 (60), Repair +10 (60), Melee Weapons +2 (43)
Sniper
Level 13
Melee Weapons +7 (50), Medicine +10 (50)
Fast Metabolism
Level 14
Small Guns +10 (70), Explosives +7 (57)
Lawbringer
Level 15
Explosives +13 (70), Medicine +4 (54)
Adamantium Skeleton
Level 16
Melee Weapons +11 (61), Medicine +6 (60)
Action Boy/Girl
Level 17
Lockpick +8 (73), Melee Weapons +9 (70)
Tag! (Lockpick)
Level 18
Small Guns +17 (87)
Daddy's Boy/Girl (Lockpick)
Level 19
Small Guns +13 (100), Lockpick +4 (77)
Better Criticals (Lockpick)
Level 20
Lockpick +17 (94)
Grim Reaper's Sprint (Lockpick)