Strength
7
 
Perception
7
 
Endurance
7
 
Charisma
5
 
Intelligence
8
 
Agility
8
 
Luck
7
 
Action Points
106
 
Carry Weight
270
 
Critical Chance
12%
 
Dmg Resist
25%
 
Hit Points
460
 
Melee Damage
3.5
 
Skill Points
21
 
Barter
66
 
Big Guns
74
 
Energy Weapons
71
 
Explosives
74
 
Lockpick
70
 
Medicine
73
 
Melee Weapons
74
 
Repair
72
 
Science
86
 
Small Guns
70
 
Sneak
89
 
Speech
77
 
Unarmed
80
 
Action Boy/Girl
Ant Sight
Barkskin
Better Criticals
Bloody Mess
Commando
Comprehension
Concentrated Fire
Cyborg
Educated
Finesse
Intense Training
Lady Killer/Black Widow
Life Giver
Mysterious Stranger
Rad Resistance
Silent Running
Sniper
Strong Back
Tag!
Toughness
Wired Reflexes
Level 1
ST 6 PE 5 EN 6 CH 4 IN 7 AG 6 LK 6
Small Guns, Repair, Science
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Science)
Bobblehead (Small Guns)
Level 2
Small Guns +3 (48), Energy Weapons +2 (30), Unarmed +2 (32), Sneak +1 (31), Explosives +1 (29), Barter +4 (30), Big Guns +4 (34), Medicine +1 (33)
Lady Killer/Black Widow
Barkskin
Ant Sight
Wired Reflexes
Level 3
Repair +1 (48), Barter +10 (40), Science +3 (50), Big Guns +4 (38)
Intense Training (AG)
Level 4
Barter +10 (50), Big Guns +8 (46)
Educated
Level 5
Energy Weapons +17 (49), Big Guns +4 (50)
Comprehension
Level 6
Energy Weapons +1 (50), Lockpick +1 (31), Explosives +19 (50)
Toughness
Level 7
Lockpick +19 (50), Medicine +2 (35)
Bloody Mess
Level 8
Repair +2 (50), Melee Weapons +4 (34), Medicine +15 (50)
Strong Back
Level 9
Speech +5 (31), Melee Weapons +16 (50)
Rad Resistance
Level 10
Speech +4 (35), Sneak +17 (50)
Mysterious Stranger
Level 11
Unarmed +6 (38), Speech +15 (50)
Finesse
Big Book of Science => Science +2 (52)
Big Book of Science => Science +2 (54)
Big Book of Science => Science +2 (56)
Big Book of Science => Science +2 (58)
Big Book of Science => Science +2 (60)
Big Book of Science => Science +2 (62)
Big Book of Science => Science +2 (64)
Chinese Army: Special Ops Training Manual => Sneak +2 (52)
Nikola Tesla and You => Energy Weapons +2 (52)
Dean's Electronics => Repair +2 (52)
Grognak the Barbarian => Melee Weapons +2 (52)
Lying, Congressional Style => Speech +2 (52)
Duck and Cover! => Explosives +2 (52)
Chinese Army: Special Ops Training Manual => Sneak +2 (54)
Nikola Tesla and You => Energy Weapons +2 (54)
Paradise Lost => Speech +2 (54)
Chinese Army: Special Ops Training Manual => Sneak +2 (56)
D.C. Journal of Internal Medicine => Medicine +2 (52)
Dean's Electronics => Repair +2 (54)
Lying, Congressional Style => Speech +2 (56)
Duck and Cover! => Explosives +2 (54)
Chinese Army: Special Ops Training Manual => Sneak +2 (58)
Pugilism Illustrated => Unarmed +2 (40)
Chinese Army: Special Ops Training Manual => Sneak +2 (60)
Nikola Tesla and You => Energy Weapons +2 (56)
Grognak the Barbarian => Melee Weapons +2 (54)
Grognak the Barbarian => Melee Weapons +2 (56)
Guns and Bullets => Small Guns +2 (52)
D.C. Journal of Internal Medicine => Medicine +2 (54)
Big Book of Science => Science +2 (66)
D.C. Journal of Internal Medicine => Medicine +2 (56)
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
Tumblers Today => Lockpick +2 (52)
Lying, Congressional Style => Speech +2 (58)
Big Book of Science => Science +2 (68)
Guns and Bullets => Small Guns +2 (54)
Duck and Cover! => Explosives +2 (56)
Guns and Bullets => Small Guns +2 (56)
Level 12
Unarmed +10 (50), Melee Weapons +11 (67)
Life Giver
Chinese Army: Special Ops Training Manual => Sneak +2 (64)
Dean's Electronics => Repair +2 (56)
Lying, Congressional Style => Speech +2 (60)
Dean's Electronics => Repair +2 (58)
Chinese Army: Special Ops Training Manual => Sneak +2 (66)
Duck and Cover! => Explosives +2 (58)
Pugilism Illustrated => Unarmed +2 (52)
D.C. Journal of Internal Medicine => Medicine +2 (58)
Grognak the Barbarian => Melee Weapons +2 (69)
Guns and Bullets => Small Guns +2 (58)
Lying, Congressional Style => Speech +2 (62)
Dean's Electronics => Repair +2 (60)
Dean's Electronics => Repair +2 (62)
Dean's Electronics => Repair +2 (64)
Lying, Congressional Style => Speech +2 (64)
Chinese Army: Special Ops Training Manual => Sneak +2 (68)
Nikola Tesla and You => Energy Weapons +2 (58)
Level 13
Small Guns +2 (60), Lockpick +1 (53), Unarmed +3 (55), Speech +2 (66), Sneak +2 (70), Repair +3 (67), Explosives +1 (59), Barter +2 (52), Science +3 (71), Big Guns +2 (52)
Sniper
Level 14
Lockpick +6 (59), Unarmed +1 (56), Speech +2 (68), Sneak +2 (72), Repair +1 (68), Explosives +2 (61), Science +1 (72), Melee Weapons +1 (70), Big Guns +3 (55), Medicine +2 (60)
Cyborg
Level 15
Lockpick +3 (62), Explosives +3 (64), Barter +4 (56), Science +2 (74), Melee Weapons +2 (72), Big Guns +6 (61), Medicine +1 (61)
Commando
Level 16
Unarmed +3 (59), Speech +3 (71), Sneak +2 (74), Explosives +2 (66), Barter +2 (58), Science +3 (77), Big Guns +3 (64), Medicine +3 (64)
Better Criticals
Level 17
Small Guns +6 (66), Energy Weapons +2 (70), Lockpick +3 (65), Explosives +3 (69), Barter +2 (60), Big Guns +2 (66), Medicine +3 (67)
Action Boy/Girl
Level 18
Energy Weapons +1 (71), Lockpick +3 (68), Unarmed +6 (80), Repair +2 (70), Explosives +2 (71), Barter +3 (63), Big Guns +4 (70)
Tag! (Unarmed)
Level 19
Small Guns +4 (70), Lockpick +1 (69), Speech +3 (74), Sneak +3 (77), Science +5 (82), Melee Weapons +2 (74), Medicine +3 (70)
Concentrated Fire
Level 20
Lockpick +1 (70), Speech +3 (77), Sneak +2 (89), Repair +2 (72), Explosives +3 (74), Barter +3 (66), Big Guns +4 (74), Medicine +3 (73)
Silent Running
Big Book of Science => Science +2 (84)
Big Book of Science => Science +2 (86)
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