Strength
7
 
Perception
3
 
Endurance
6
 
Charisma
3
 
Intelligence
7
 
Agility
5
 
Luck
9
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
13
 
Big Guns
19
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
28
 
Medicine
21
 
Melee Weapons
21
 
Repair
36
 
Science
21
 
Small Guns
32
 
Sneak
17
 
Speech
13
 
Unarmed
19
 
Level 1
ST 7 PE 3 EN 6 CH 3 IN 7 AG 5 LK 9
Repair, Small Guns, and Lockpick
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