Strength
1
 
Perception
8
 
Endurance
1
 
Charisma
7
 
Intelligence
7
 
Agility
6
 
Luck
10
 
Action Points
77
 
Carry Weight
160
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
120
 
Melee Damage
0.5
 
Skill Points
17
 
Barter
21
 
Big Guns
9
 
Energy Weapons
23
 
Explosives
23
 
Lockpick
23
 
Medicine
36
 
Melee Weapons
9
 
Repair
36
 
Science
36
 
Small Guns
19
 
Sneak
19
 
Speech
21
 
Unarmed
9
 
Level 1
ST 1 PE 8 EN 1 CH 7 IN 7 AG 6 LK 10
Science, Repair, and Medicine
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