Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
90
 
Big Guns
76
 
Energy Weapons
80
 
Explosives
80
 
Lockpick
90
 
Medicine
80
 
Melee Weapons
82
 
Repair
80
 
Science
80
 
Small Guns
70
 
Sneak
92
 
Speech
86
 
Unarmed
86
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Entomologist
Finesse
Grim Reaper's Sprint
Intense Training
Iron Fist (3)
Lady Killer/Black Widow
Lawbringer
Life Giver
Ninja
Paralyzing Palm
Pitt Fighter
Pyromaniac
Rad Absorption
Rad Resistance
Robotics Expert
Silent Running
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 9 PE 5 EN 8 CH 1 IN 6 AG 6 LK 5
Lockpick, Science, and Unarmed
Bobblehead (Strength)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Sight
Barkskin
Covert Ops
Booster Shot
Pitt Fighter
Wired Reflexes
Tumblers Today => Lockpick +1 (46)
Level 2
Lockpick +4 (50), Unarmed +4 (50), Repair +3 (30), Science +5 (50)
Lady Killer/Black Widow
Level 3
Sneak +16 (43)
Intense Training (LK)
Level 4
Sneak +7 (50), Melee Weapons +9 (44)
Comprehension
Tumblers Today => Lockpick +2 (52)
Tumblers Today => Lockpick +2 (54)
Tumblers Today => Lockpick +2 (56)
Level 5
Lockpick +16 (72)
Iron Fist
Level 6
Lockpick +4 (76), Science +12 (62)
Toughness
Level 7
Small Guns +8 (38), Science +8 (70)
Iron Fist
Level 8
Speech +16 (33)
Iron Fist
Level 9
Speech +16 (49)
Rad Resistance
Level 10
Small Guns +12 (50), Speech +1 (50), Medicine +3 (30)
Finesse
D.C. Journal of Internal Medicine => Medicine +2 (32)
D.C. Journal of Internal Medicine => Medicine +2 (34)
D.C. Journal of Internal Medicine => Medicine +2 (36)
D.C. Journal of Internal Medicine => Medicine +2 (38)
D.C. Journal of Internal Medicine => Medicine +2 (40)
Tumblers Today => Lockpick +2 (78)
Tumblers Today => Lockpick +2 (80)
Level 11
Medicine +16 (56)
Bloody Mess
Level 12
Repair +12 (42), Medicine +4 (60)
Silent Running
Level 13
Repair +8 (50), Explosives +2 (29), Melee Weapons +6 (50)
Life Giver
Level 14
Explosives +16 (45)
Cyborg
Level 15
Energy Weapons +11 (48), Explosives +5 (50)
Strong Back
Level 16
Energy Weapons +2 (50), Big Guns +14 (45)
Better Criticals
Level 17
Barter +11 (28), Big Guns +5 (50)
Action Boy/Girl
Level 18
Barter +16 (44)
Sniper
Pugilism Illustrated => Unarmed +2 (52)
Pugilism Illustrated => Unarmed +2 (54)
Pugilism Illustrated => Unarmed +2 (56)
Pugilism Illustrated => Unarmed +2 (58)
Pugilism Illustrated => Unarmed +2 (60)
Level 19
Unarmed +10 (70), Barter +6 (50)
Paralyzing Palm
Level 20
Melee Weapons +16 (66)
Grim Reaper's Sprint
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
Chinese Army: Special Ops Training Manual => Sneak +2 (64)
Chinese Army: Special Ops Training Manual => Sneak +2 (66)
Chinese Army: Special Ops Training Manual => Sneak +2 (68)
Chinese Army: Special Ops Training Manual => Sneak +2 (70)
Chinese Army: Special Ops Training Manual => Sneak +2 (72)
Grognak the Barbarian => Melee Weapons +2 (68)
Grognak the Barbarian => Melee Weapons +2 (70)
Grognak the Barbarian => Melee Weapons +2 (72)
Grognak the Barbarian => Melee Weapons +2 (74)
Grognak the Barbarian => Melee Weapons +2 (76)
Level 21
Sneak +10 (82), Barter +2 (52), Melee Weapons +4 (80)
Ninja
Level 22
Barter +8 (60), Big Guns +8 (58)
Lawbringer
Level 23
Energy Weapons +10 (60), Explosives +4 (54), Big Guns +2 (60)
Entomologist
Level 24
Repair +10 (60), Explosives +6 (60)
Robotics Expert
Level 25
Small Guns +10 (60), Speech +6 (56)
Adamantium Skeleton
Level 26
Unarmed +10 (80), Speech +4 (60), Barter +2 (62)
Commando
Level 27
Barter +8 (70), Big Guns +8 (68)
Pyromaniac
Level 28
Energy Weapons +10 (70), Explosives +4 (64), Big Guns +2 (70)
Rad Absorption
Level 29
Explosives +6 (70), Medicine +10 (70)
Concentrated Fire
Level 30
Speech +6 (84), Repair +10 (78)
Almost Perfect
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
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