Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
23%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
62
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Almost Perfect
Ant Might
Better Criticals
Bloody Mess
Booster Shot
Chem Resistant
Chemist
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Demolition Expert (2)
Educated
Entomologist
Fast Metabolism
Finesse
Grim Reaper's Sprint
Hematophage
Intense Training (2)
Lady Killer/Black Widow
Life Giver
Ninja
Pitt Fighter
Power Armor Training
Puppies!
Pyromaniac
Quantum Chemist
Rad Regeneration
Robotics Expert
Silent Running
Sniper
Strong Back
Toughness
Level 1
ST 8 PE 6 EN 6 CH 1 IN 9 AG 4 LK 6
Lockpick, Medicine, and Repair
Bobblehead (Medicine)
Level 2
Small Guns +6 (19), Lockpick +13 (45)
Lady Killer/Black Widow
Level 3
Small Guns +6 (27), Barter +1 (8), Science +12 (35)
Intense Training (AG)
Level 4
Small Guns +4 (31), Repair +2 (40), Barter +3 (11), Science +10 (45)
Educated
Level 5
Small Guns +11 (42), Repair +5 (45), Barter +6 (17)
Comprehension
Level 6
Small Guns +8 (50), Repair +5 (50), Barter +8 (25), Medicine +1 (49)
Toughness
Big Book of Science => Science +2 (47)
Big Book of Science => Science +2 (49)
Big Book of Science => Science +2 (51)
Chinese Army: Special Ops Training Manual => Sneak +2 (17)
D.C. Journal of Internal Medicine => Medicine +2 (51)
Dean's Electronics => Repair +2 (52)
Duck and Cover! => Explosives +2 (19)
Grognak the Barbarian => Melee Weapons +2 (23)
Lying, Congressional Style => Speech +2 (9)
Pugilism Illustrated => Unarmed +2 (19)
Tales of a Junktown Jerky Vendor => Barter +2 (27)
Tumblers Today => Lockpick +2 (47)
Tumblers Today => Lockpick +2 (49)
Level 7
Sneak +4 (21), Small Guns +1 (51), Repair +8 (60), Barter +9 (36)
Entomologist
Level 8
Sneak +3 (24), Small Guns +3 (54), Lockpick +12 (61), Barter +4 (40)
Strong Back
D.C. Journal of Internal Medicine => Medicine +2 (53)
Big Book of Science => Science +2 (53)
Chinese Army: Special Ops Training Manual => Sneak +2 (26)
Dean's Electronics => Repair +2 (62)
Guns and Bullets => Small Guns +2 (56)
Lying, Congressional Style => Speech +2 (11)
Lying, Congressional Style => Speech +2 (13)
Tumblers Today => Lockpick +2 (63)
Tumblers Today => Lockpick +2 (65)
Lying, Congressional Style => Speech +2 (15)
Tales of a Junktown Jerky Vendor => Barter +2 (42)
Level 9
Sneak +4 (32), Small Guns +4 (62), Lockpick +5 (70), Repair +3 (65), Explosives +1 (20), Barter +3 (45), Science +2 (55)
Intense Training (AG)
Level 10
Sneak +8 (40), Small Guns +3 (65), Speech +1 (16), Explosives +5 (25), Barter +5 (50)
Finesse
Level 11
Sneak +5 (45), Energy Weapons +6 (23), Speech +2 (18), Explosives +5 (30), Melee Weapons +2 (25), Medicine +2 (55)
Bloody Mess
Level 12
Energy Weapons +7 (30), Lockpick +10 (80), Explosives +5 (35)
Robotics Expert
Level 13
Sneak +5 (60), Energy Weapons +5 (35), Lockpick +6 (86), Science +1 (56), Melee Weapons +5 (30)
Silent Running
Level 14
Speech +7 (25), Explosives +5 (40), Science +4 (60), Melee Weapons +1 (31), Medicine +5 (60)
Cyborg
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Hematophage
Rad Regeneration
Level 15
Small Guns +3 (78), Repair +5 (80), Science +5 (75), Melee Weapons +9 (50)
Sniper
Level 16
Small Guns +2 (80), Energy Weapons +5 (60), Explosives +10 (60), Medicine +5 (65)
Action Boy/Girl
Level 17
Sneak +4 (74), Small Guns +6 (86), Energy Weapons +4 (64), Repair +3 (83), Explosives +4 (64), Science +1 (76)
Better Criticals
Big Book of Science => Science +2 (78)
Big Book of Science => Science +2 (80)
Big Book of Science => Science +2 (82)
Big Book of Science => Science +2 (84)
Big Book of Science => Science +2 (86)
Chinese Army: Special Ops Training Manual => Sneak +2 (76)
Chinese Army: Special Ops Training Manual => Sneak +2 (78)
D.C. Journal of Internal Medicine => Medicine +2 (67)
D.C. Journal of Internal Medicine => Medicine +2 (69)
D.C. Journal of Internal Medicine => Medicine +2 (71)
Dean's Electronics => Repair +2 (85)
Dean's Electronics => Repair +2 (87)
Duck and Cover! => Explosives +2 (66)
Grognak the Barbarian => Melee Weapons +2 (52)
Guns and Bullets => Small Guns +2 (88)
Lying, Congressional Style => Speech +2 (37)
Lying, Congressional Style => Speech +2 (39)
Nikola Tesla and You => Energy Weapons +2 (66)
Nikola Tesla and You => Energy Weapons +2 (68)
Tales of a Junktown Jerky Vendor => Barter +2 (62)
Pugilism Illustrated => Unarmed +2 (31)
Pugilism Illustrated => Unarmed +2 (33)
Pugilism Illustrated => Unarmed +2 (35)
Level 18
Small Guns +2 (90), Energy Weapons +2 (70), Repair +3 (90), Explosives +2 (68), Melee Weapons +10 (62), Medicine +3 (74)
Life Giver
Level 19
Explosives +2 (70), Science +8 (94), Melee Weapons +10 (72), Medicine +2 (76)
Pyromaniac
Level 20
Energy Weapons +6 (76), Repair +2 (92), Explosives +6 (76), Barter +2 (64), Melee Weapons +6 (78)
Grim Reaper's Sprint
Level 21
Sneak +2 (80), Energy Weapons +4 (80), Unarmed +5 (40), Speech +1 (40), Explosives +4 (80), Melee Weapons +2 (80), Medicine +4 (80)
Ninja
Level 22
Unarmed +4 (44), Repair +3 (95), Explosives +4 (84), Melee Weapons +6 (86), Medicine +5 (85)
Quantum Chemist
Level 23
Unarmed +10 (54), Speech +4 (44), Explosives +4 (88), Melee Weapons +4 (90)
Demolition Expert
Level 24
Sneak +10 (90), Unarmed +4 (58), Barter +8 (72)
Fast Metabolism
Level 25
Energy Weapons +4 (84), Unarmed +2 (60), Speech +4 (48), Repair +1 (96), Explosives +4 (92), Barter +6 (78), Medicine +1 (86)
Puppies!
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (80)
Tales of a Junktown Jerky Vendor => Barter +2 (82)
Tales of a Junktown Jerky Vendor => Barter +2 (84)
Tales of a Junktown Jerky Vendor => Barter +2 (86)
Level 26
Energy Weapons +2 (86), Unarmed +4 (64), Speech +2 (50), Explosives +2 (94), Barter +2 (88), Melee Weapons +2 (92), Medicine +8 (94)
Chem Resistant
Level 27
Energy Weapons +8 (94), Speech +6 (56), Barter +6 (94), Melee Weapons +2 (94)
Demolition Expert
Level 28
Sneak +5 (95), Energy Weapons +2 (96), Unarmed +7 (71), Speech +4 (60), Explosives +2 (96), Medicine +2 (96)
Chemist
Level 29
Energy Weapons +2 (98), Unarmed +5 (76), Speech +5 (65), Explosives +2 (98), Barter +2 (96), Melee Weapons +4 (98), Medicine +2 (98)
Concentrated Fire
Level 30
Small Guns +2 (100), Unarmed +8 (92), Speech +9 (92), Big Guns +3 (28)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Big Guns)
Lying, Congressional Style => Speech +2 (96)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (42)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (44)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (46)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (48)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (50)
Ant Might
Booster Shot
Covert Ops
Pitt Fighter
Power Armor Training
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (52)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (54)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (56)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (58)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (60)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (62)
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