Strength
6
 
Perception
10
 
Endurance
10
 
Charisma
4
 
Intelligence
6
 
Agility
10
 
Luck
8
 
Action Points
85
 
Carry Weight
210
 
Critical Chance
8%
 
Dmg Resist
5%
 
Hit Points
360
 
Melee Damage
3.0
 
Skill Points
16
 
Barter
14
 
Big Guns
26
 
Energy Weapons
42
 
Explosives
44
 
Lockpick
44
 
Medicine
43
 
Melee Weapons
18
 
Repair
43
 
Science
35
 
Small Guns
41
 
Sneak
26
 
Speech
30
 
Unarmed
26
 
Ant Might
Barkskin
Booster Shot
Dream Crusher
Intense Training (6)
Wired Reflexes
Level 1
ST 2 PE 7 EN 9 CH 3 IN 5 AG 7 LK 7
Energy Weapons, Explosives, and Medicine
Bobblehead (Medicine)
Level 2
Lockpick +3 (25), Repair +9 (25), Explosives +3 (40)
Intense Training (PE)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Wired Reflexes
Ant Might
Bobblehead (Strength)
Level 3
Small Guns +8 (28), Repair +8 (35)
Intense Training (PE)
Booster Shot
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Barkskin
Dream Crusher
Level 4
Small Guns +7 (39), Repair +8 (43), Science +1 (19)
Intense Training (AG)
Level 5
Energy Weapons +1 (42), Lockpick +15 (44)
Intense Training (AG)
Level 6
Science +16 (35)
Intense Training (ST)
Level 7
Speech +16 (30)
Intense Training (ST)
Vs1104, about 14 hours ago:
Small guns only increased to 44 from the start, should be a 100 after bobblehead, special stat increased(agility to 10 and luck to 10) + ranger armor
Vs1104, about 12 hours ago:
Skills:
61 barter
61 big guns
57 energy weapons
57 explosives
57 lock pick
61 medicine
47 melee weapons
60 repair
61 science
47 small guns
57 sneak
61 speech
61 unarmed


Vs1104, about 12 hours ago:
Tagged skills:
Energy weapons -15 (42)
Explosives -15 (42)
Medicine -15 (47)
Priority:
Energy weapons
Small guns
Medicine
Lock pick
Explosives
Repair
No priority:
Rest
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