Strength
7
 
Perception
7
 
Endurance
6
 
Charisma
2
 
Intelligence
8
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.5
 
Skill Points
18
 
Barter
9
 
Big Guns
17
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
19
 
Medicine
21
 
Melee Weapons
34
 
Repair
36
 
Science
21
 
Small Guns
15
 
Sneak
30
 
Speech
9
 
Unarmed
17
 
Level 1
ST 7 PE 7 EN 6 CH 2 IN 8 AG 5 LK 5
Repair, Sneak, and Melee Weapons
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