Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
5
 
Agility
10
 
Luck
5
 
Action Points
85
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
30
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
30
 
Medicine
15
 
Melee Weapons
15
 
Repair
40
 
Science
15
 
Small Guns
50
 
Sneak
40
 
Speech
30
 
Unarmed
15
 
Educated
Gun Nut (2)
Level 1
ST 5 PE 5 EN 5 CH 5 IN 5 AG 10 LK 5
Lockpick, Small Guns, and Sneak
Level 2
Speech +15 (30)
Gun Nut
Level 3
Barter +15 (30)
Gun Nut
Level 4
Repair +15 (40)
Educated
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