Level 1
  
    ST 5 PE 5 EN 5 CH 5 IN 9 AG 6 LK 5
  
    Repair, Sneak, and Lockpick
  
  
  
  Level 2
  
    Small Guns +3 (20), Lockpick +10 (40), Repair +2 (40), Science +2 (25), Medicine +2 (25)
  
    Intense Training (LK)
  
  
  
  Level 3
  
    Sneak +8 (40), Repair +10 (50), Melee Weapons +1 (16)
  
    Intense Training (PE)
  
  
  
  Level 4
  
    Sneak +10 (50), Energy Weapons +3 (20), Explosives +3 (20), Melee Weapons +3 (19)
  
    Educated
  
    Bobblehead (Strength)
  
  
  
  Level 5
  
    Medicine +22 (47)
  
    Comprehension
  
    Grognak the Barbarian => Melee Weapons +2 (23)
  
    Dean's Electronics => Repair +2 (52)
  
    Duck and Cover! => Explosives +2 (22)
  
    Big Book of Science => Science +2 (27)
  
    Nikola Tesla and You => Energy Weapons +2 (22)
  
  
  
  Level 6
  
    Small Guns +5 (25), Energy Weapons +3 (25), Lockpick +3 (45), Explosives +3 (25), Science +3 (30), Melee Weapons +2 (25), Medicine +3 (50)
  
    Toughness
  
    Bobblehead (Intelligence)
  
  
  
  Level 7
  
    Sneak +10 (60), Lockpick +5 (50), Medicine +8 (60)
  
    Bloody Mess
  
  
  
  Level 8
  
    Repair +6 (60), Science +17 (49)
  
    Scrounger
  
    Big Book of Science => Science +2 (51)
  
  
  
  Level 9
  
    Speech +10 (25), Repair +3 (63), Barter +10 (25)
  
    Strong Back
  
    Dean's Electronics => Repair +2 (65)
  
  
  
  Level 10
  
    Small Guns +5 (30), Energy Weapons +5 (30), Speech +5 (30), Barter +5 (30), Melee Weapons +3 (28)
  
    Finesse
  
  
  
  Level 11
  
    Small Guns +5 (35), Energy Weapons +5 (35), Speech +5 (35), Barter +5 (35), Melee Weapons +3 (31)
  
    Mister Sandman
  
  
  
  Level 12
  
    Speech +5 (40), Repair +10 (75), Barter +5 (40), Melee Weapons +3 (34)
  
    Silent Running
  
  
  
  Level 13
  
    Sneak +5 (75), Lockpick +10 (60), Science +7 (58), Melee Weapons +1 (35)
  
    Sniper
  
    Big Book of Science => Science +2 (60)
  
    U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (17)
  
  
  
  Level 14
  
    Lockpick +15 (75), Melee Weapons +8 (43)
  
    Chemist
  
  
  
  Level 15
  
    Small Guns +10 (45), Energy Weapons +10 (55), Melee Weapons +3 (46)
  
    Cyborg
  
  
  
  Level 16
  
    Small Guns +5 (50), Science +15 (75), Melee Weapons +3 (49)
  
    Better Criticals
  
  
  
  Level 17
  
    Small Guns +5 (55), Speech +5 (45), Barter +5 (45), Medicine +8 (68)
  
    Chem Resistant