Strength
7
 
Perception
7
 
Endurance
5
 
Charisma
5
 
Intelligence
5
 
Agility
4
 
Luck
7
 
Action Points
73
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
3.5
 
Skill Points
15
 
Barter
16
 
Big Guns
16
 
Energy Weapons
35
 
Explosives
20
 
Lockpick
20
 
Medicine
16
 
Melee Weapons
35
 
Repair
31
 
Science
16
 
Small Guns
14
 
Sneak
14
 
Speech
16
 
Unarmed
16
 
Level 1
ST 7 PE 7 EN 5 CH 5 IN 5 AG 4 LK 7
Melee Weapons, Repair, and Energy Weapons
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