Strength
4
 
Perception
8
 
Endurance
4
 
Charisma
6
 
Intelligence
10
 
Agility
10
 
Luck
7
 
Action Points
110
 
Carry Weight
190
 
Critical Chance
7%
 
Dmg Resist
10%
 
Hit Points
370
 
Melee Damage
2.0
 
Skill Points
23
 
Barter
34
 
Big Guns
38
 
Energy Weapons
100
 
Explosives
50
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
65
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
50
 
Unarmed
30
 
Action Boy/Girl
Ant Sight
Better Criticals
Cyborg
Daddy's Boy/Girl
Educated
Grim Reaper's Sprint
Gun Nut (3)
Gunslinger
Intense Training
Mister Sandman
Mysterious Stranger
Rad Regeneration
Scrounger
Silent Running
Sniper
Thief (3)
Wired Reflexes
Level 1
ST 3 PE 6 EN 3 CH 5 IN 9 AG 8 LK 6
Lockpick, Sneak, and Small Guns
Bobblehead (Strength)
Bobblehead (Intelligence)
Bobblehead (Medicine)
Level 2
Sneak +4 (40), Small Guns +4 (45), Lockpick +8 (40), Repair +4 (34)
Gun Nut
Ant Sight
Rad Regeneration
Level 3
Sneak +5 (50), Lockpick +3 (50), Repair +1 (35), Explosives +6 (25), Science +5 (30)
Thief
Level 4
Small Guns +5 (50), Energy Weapons +6 (25), Repair +5 (40), Science +4 (34)
Educated
Level 5
Sneak +5 (57), Small Guns +2 (54), Energy Weapons +5 (30), Lockpick +5 (55), Science +6 (40)
Intense Training (AG)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Lockpick)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Perception)
Wired Reflexes
Level 6
Small Guns +3 (70), Energy Weapons +1 (34), Lockpick +7 (75), Repair +4 (45), Science +4 (45), Medicine +4 (40)
Gunslinger
Level 7
Sneak +5 (75), Small Guns +2 (77), Energy Weapons +6 (40), Repair +5 (55), Science +5 (50)
Gun Nut
Level 8
Sneak +5 (80), Small Guns +3 (80), Energy Weapons +5 (45), Lockpick +5 (80), Repair +5 (60)
Scrounger
Level 9
Energy Weapons +5 (50), Lockpick +8 (93), Science +10 (60)
Thief
Level 10
Small Guns +1 (81), Energy Weapons +5 (55), Lockpick +2 (95), Repair +5 (65), Science +5 (65), Medicine +5 (45)
Mysterious Stranger
Level 11
Small Guns +4 (85), Energy Weapons +4 (59), Repair +5 (70), Science +5 (70), Medicine +5 (50)
Thief
Level 12
Small Guns +5 (90), Energy Weapons +6 (65), Repair +5 (75), Science +5 (75), Medicine +2 (52)
Silent Running
Bobblehead (Repair)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 13
Small Guns +5 (95), Repair +5 (90), Science +5 (90), Medicine +8 (60)
Sniper
Level 14
Energy Weapons +10 (85), Repair +5 (95), Explosives +2 (40), Science +5 (95), Big Guns +1 (25)
Mister Sandman
Level 15
Energy Weapons +5 (90), Speech +2 (30), Melee Weapons +1 (25), Medicine +15 (75)
Gun Nut
Level 16
Unarmed +1 (25), Speech +5 (35), Barter +2 (30), Medicine +15 (95)
Daddy's Boy/Girl
Level 17
Speech +7 (42), Melee Weapons +10 (35), Medicine +5 (100), Big Guns +1 (26)
Better Criticals
Level 18
Unarmed +1 (26), Speech +3 (45), Explosives +10 (50), Melee Weapons +5 (40), Big Guns +4 (30)
Cyborg
Level 19
Unarmed +4 (30), Speech +5 (50), Barter +4 (34), Melee Weapons +10 (50)
Action Boy/Girl
Level 20
Melee Weapons +15 (65), Big Guns +8 (38)
Grim Reaper's Sprint
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