Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
20%
 
Hit Points
600
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
100
 
Big Guns
59
 
Energy Weapons
58
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Almost Perfect
Better Criticals
Bloody Mess
Chemist
Commando
Cyborg
Demolition Expert (3)
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gun Nut
Iron Fist (3)
Lady Killer/Black Widow
Life Giver
Mysterious Stranger
Nerves of Steel
Ninja
Paralyzing Palm
Quantum Chemist
Silent Running
Sniper
Strong Back
Toughness
Level 1
ST 5 PE 6 EN 6 CH 1 IN 9 AG 7 LK 6
Unarmed, Small Guns, and Repair
Bobblehead (Medicine)
Level 2
Sneak +3 (22), Small Guns +6 (40), Unarmed +8 (40), Repair +2 (40)
Lady Killer/Black Widow
Bobblehead (Intelligence)
Level 3
Sneak +1 (23), Small Guns +5 (50), Unarmed +5 (45), Repair +3 (50), Explosives +6 (23)
Gun Nut
Level 4
Sneak +7 (30), Lockpick +1 (18), Unarmed +5 (50), Explosives +7 (30)
Educated
Level 5
Sneak +4 (34), Small Guns +5 (55), Unarmed +5 (55), Repair +5 (55), Explosives +4 (34)
Iron Fist
Level 6
Sneak +4 (38), Small Guns +5 (60), Unarmed +5 (60), Repair +5 (60), Explosives +4 (38)
Iron Fist
Level 7
Sneak +4 (42), Small Guns +5 (65), Unarmed +5 (65), Repair +5 (65), Explosives +4 (42)
Iron Fist
Level 8
Sneak +4 (46), Small Guns +5 (70), Unarmed +5 (70), Repair +5 (70), Explosives +4 (46)
Strong Back
Level 9
Sneak +4 (50), Small Guns +5 (75), Unarmed +5 (75), Repair +5 (75), Explosives +4 (50)
Demolition Expert
Level 10
Sneak +4 (54), Small Guns +5 (80), Unarmed +5 (80), Repair +5 (80), Explosives +4 (54)
Finesse
Level 11
Sneak +6 (60), Lockpick +7 (25), Explosives +6 (60), Melee Weapons +4 (19)
Demolition Expert
Bobblehead (Unarmed)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Barter)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Big Guns)
Level 12
Lockpick +5 (40), Explosives +10 (80), Science +5 (40), Melee Weapons +3 (32)
Silent Running
Level 13
Science +8 (48), Medicine +15 (50)
Toughness
Level 14
Sneak +10 (90), Lockpick +10 (50), Science +2 (50), Melee Weapons +1 (33)
Demolition Expert
Level 15
Science +10 (60), Melee Weapons +3 (36), Medicine +10 (60)
Cyborg
Level 16
Science +15 (75), Melee Weapons +8 (44)
Better Criticals
Level 17
Melee Weapons +23 (67)
Action Boy/Girl
Level 18
Lockpick +10 (60), Melee Weapons +13 (80)
Paralyzing Palm
Level 19
Energy Weapons +3 (40), Lockpick +15 (75), Medicine +5 (65)
Chemist
Level 20
Explosives +8 (88), Science +15 (90)
Ninja
Level 21
Lockpick +6 (81), Explosives +2 (90), Medicine +15 (80)
Grim Reaper's Sprint
Level 22
Lockpick +9 (90), Speech +4 (21), Medicine +10 (90)
Quantum Chemist
Big Book of Science => Science +1 (91)
Big Book of Science => Science +1 (92)
Big Book of Science => Science +1 (93)
Big Book of Science => Science +1 (94)
Big Book of Science => Science +1 (95)
Big Book of Science => Science +1 (96)
Big Book of Science => Science +1 (97)
Big Book of Science => Science +1 (98)
Big Book of Science => Science +1 (99)
Big Book of Science => Science +1 (100)
Chinese Army: Special Ops Training Manual => Sneak +1 (91)
Chinese Army: Special Ops Training Manual => Sneak +1 (92)
Chinese Army: Special Ops Training Manual => Sneak +1 (93)
Chinese Army: Special Ops Training Manual => Sneak +1 (94)
Chinese Army: Special Ops Training Manual => Sneak +1 (95)
Chinese Army: Special Ops Training Manual => Sneak +1 (96)
Chinese Army: Special Ops Training Manual => Sneak +1 (97)
Chinese Army: Special Ops Training Manual => Sneak +1 (98)
Chinese Army: Special Ops Training Manual => Sneak +1 (99)
Chinese Army: Special Ops Training Manual => Sneak +1 (100)
D.C. Journal of Internal Medicine => Medicine +1 (91)
D.C. Journal of Internal Medicine => Medicine +1 (92)
D.C. Journal of Internal Medicine => Medicine +1 (93)
D.C. Journal of Internal Medicine => Medicine +1 (94)
D.C. Journal of Internal Medicine => Medicine +1 (95)
D.C. Journal of Internal Medicine => Medicine +1 (96)
D.C. Journal of Internal Medicine => Medicine +1 (97)
D.C. Journal of Internal Medicine => Medicine +1 (98)
D.C. Journal of Internal Medicine => Medicine +1 (99)
D.C. Journal of Internal Medicine => Medicine +1 (100)
Dean's Electronics => Repair +1 (91)
Dean's Electronics => Repair +1 (92)
Dean's Electronics => Repair +1 (93)
Dean's Electronics => Repair +1 (94)
Dean's Electronics => Repair +1 (95)
Dean's Electronics => Repair +1 (96)
Dean's Electronics => Repair +1 (97)
Dean's Electronics => Repair +1 (98)
Dean's Electronics => Repair +1 (99)
Dean's Electronics => Repair +1 (100)
Duck and Cover! => Explosives +1 (91)
Duck and Cover! => Explosives +1 (92)
Duck and Cover! => Explosives +1 (93)
Duck and Cover! => Explosives +1 (94)
Duck and Cover! => Explosives +1 (95)
Duck and Cover! => Explosives +1 (96)
Duck and Cover! => Explosives +1 (97)
Duck and Cover! => Explosives +1 (98)
Duck and Cover! => Explosives +1 (99)
Duck and Cover! => Explosives +1 (100)
Guns and Bullets => Small Guns +1 (91)
Guns and Bullets => Small Guns +1 (92)
Guns and Bullets => Small Guns +1 (93)
Guns and Bullets => Small Guns +1 (94)
Guns and Bullets => Small Guns +1 (95)
Guns and Bullets => Small Guns +1 (96)
Guns and Bullets => Small Guns +1 (97)
Guns and Bullets => Small Guns +1 (98)
Guns and Bullets => Small Guns +1 (99)
Guns and Bullets => Small Guns +1 (100)
Pugilism Illustrated => Unarmed +1 (91)
Pugilism Illustrated => Unarmed +1 (92)
Pugilism Illustrated => Unarmed +1 (93)
Tumblers Today => Lockpick +1 (91)
Tumblers Today => Lockpick +1 (92)
Tumblers Today => Lockpick +1 (93)
Tumblers Today => Lockpick +1 (94)
Tumblers Today => Lockpick +1 (95)
Tumblers Today => Lockpick +1 (96)
Tumblers Today => Lockpick +1 (97)
Tumblers Today => Lockpick +1 (98)
Tumblers Today => Lockpick +1 (99)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (28)
Tumblers Today => Lockpick +1 (100)
Pugilism Illustrated => Unarmed +1 (94)
Tales of a Junktown Jerky Vendor => Barter +1 (18)
Pugilism Illustrated => Unarmed +1 (95)
Pugilism Illustrated => Unarmed +1 (96)
Pugilism Illustrated => Unarmed +1 (97)
Pugilism Illustrated => Unarmed +1 (98)
Pugilism Illustrated => Unarmed +1 (99)
Pugilism Illustrated => Unarmed +1 (100)
Level 23
Speech +9 (30), Barter +2 (20), Melee Weapons +10 (90), Big Guns +2 (30)
Sniper
Level 24
Speech +23 (53)
Commando
Level 25
Speech +23 (76)
Bloody Mess
Level 26
Speech +14 (90), Barter +9 (29)
Nerves of Steel
Level 27
Barter +23 (52)
Fast Metabolism
Level 28
Barter +23 (75)
Mysterious Stranger
Level 29
Barter +15 (90), Big Guns +8 (38)
Life Giver
Level 30
Energy Weapons +10 (58), Big Guns +13 (59)
Almost Perfect
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