Strength
5
 
Perception
7
 
Endurance
4
 
Charisma
1
 
Intelligence
9
 
Agility
8
 
Luck
9
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
22
 
Barter
9
 
Big Guns
15
 
Energy Weapons
25
 
Explosives
21
 
Lockpick
41
 
Medicine
35
 
Melee Weapons
17
 
Repair
50
 
Science
40
 
Small Guns
50
 
Sneak
40
 
Speech
25
 
Unarmed
15
 
Educated
Intense Training (3)
Wired Reflexes
Level 1
ST 4 PE 7 EN 3 CH 1 IN 9 AG 8 LK 8
Small Guns, Sneak, and Repair
Level 2
Small Guns +3 (41), Lockpick +5 (26), Speech +10 (19), Science +1 (26)
Intense Training (LK)
Level 3
Small Guns +9 (50), Speech +6 (25), Science +4 (30)
Intense Training (EN)
Bobblehead (Medicine)
Wired Reflexes
Level 4
Lockpick +9 (35), Repair +10 (50)
Educated
Level 5
Sneak +2 (40), Energy Weapons +4 (25), Lockpick +6 (41), Science +10 (40)
Intense Training (ST)
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