Strength
1
 
Perception
6
 
Endurance
8
 
Charisma
8
 
Intelligence
2
 
Agility
8
 
Luck
7
 
Action Points
81
 
Carry Weight
160
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
0.5
 
Skill Points
12
 
Barter
22
 
Big Guns
22
 
Energy Weapons
33
 
Explosives
18
 
Lockpick
18
 
Medicine
25
 
Melee Weapons
8
 
Repair
10
 
Science
10
 
Small Guns
37
 
Sneak
22
 
Speech
22
 
Unarmed
22
 
Level 1
ST 1 PE 6 EN 8 CH 8 IN 2 AG 8 LK 7
Medicine, Energy Weapons, and Small Guns
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