Strength
5
 
Perception
10
 
Endurance
5
 
Charisma
1
 
Intelligence
6
 
Agility
10
 
Luck
5
 
Action Points
85
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
7
 
Big Guns
15
 
Energy Weapons
55
 
Explosives
25
 
Lockpick
55
 
Medicine
17
 
Melee Weapons
15
 
Repair
50
 
Science
17
 
Small Guns
25
 
Sneak
25
 
Speech
7
 
Unarmed
15
 
Educated
Intense Training (2)
Level 1
ST 5 PE 9 EN 5 CH 1 IN 6 AG 9 LK 5
Energy Weapons, Repair, and Lockpick
Level 2
Energy Weapons +6 (46), Lockpick +10 (50)
Intense Training (PE)
Level 3
Energy Weapons +4 (50), Repair +12 (44)
Intense Training (AG)
Level 4
Energy Weapons +5 (55), Lockpick +5 (55), Repair +6 (50)
Educated
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