Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
4
 
Intelligence
9
 
Agility
8
 
Luck
3
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
12
 
Big Guns
14
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
16
 
Medicine
37
 
Melee Weapons
14
 
Repair
37
 
Science
22
 
Small Guns
35
 
Sneak
20
 
Speech
12
 
Unarmed
14
 
Level 1
ST 5 PE 6 EN 5 CH 4 IN 9 AG 8 LK 3
Small Guns, Medicine, and Repair
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