Strength
1
 
Perception
6
 
Endurance
8
 
Charisma
1
 
Intelligence
9
 
Agility
7
 
Luck
8
 
Action Points
79
 
Carry Weight
160
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
0.5
 
Skill Points
19
 
Barter
8
 
Big Guns
22
 
Energy Weapons
18
 
Explosives
18
 
Lockpick
19
 
Medicine
24
 
Melee Weapons
8
 
Repair
45
 
Science
37
 
Small Guns
44
 
Sneak
35
 
Speech
8
 
Unarmed
22
 
Gun Nut
Level 1
ST 1 PE 6 EN 8 CH 1 IN 9 AG 7 LK 8
Small Guns, Repair, and Sneak
Level 2
Small Guns +4 (44), Lockpick +1 (19), Repair +1 (45), Science +13 (37)
Gun Nut
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