Strength
9
 
Perception
6
 
Endurance
6
 
Charisma
3
 
Intelligence
7
 
Agility
6
 
Luck
6
 
Action Points
102
 
Carry Weight
290
 
Critical Chance
6%
 
Dmg Resist
25%
 
Hit Points
410
 
Melee Damage
4.5
 
Skill Points
20
 
Barter
11
 
Big Guns
90
 
Energy Weapons
70
 
Explosives
70
 
Lockpick
95
 
Medicine
75
 
Melee Weapons
25
 
Repair
85
 
Science
95
 
Small Guns
85
 
Sneak
17
 
Speech
11
 
Unarmed
17
 
Action Boy/Girl
Ant Might
Barkskin
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Demolition Expert
Educated
Entomologist
Grim Reaper's Sprint
Gun Nut (3)
Nerd Rage!
Power Armor Training
Pyromaniac
Rad Regeneration
Scrounger
Size Matters (2)
Strong Back
Toughness
Wired Reflexes
Level 1
ST 7 PE 6 EN 6 CH 3 IN 7 AG 5 LK 6
Repair, Science, Small Guns
Bobblehead (Strength)
Bobblehead (Medicine)
Level 2
Repair +1 (40), Explosives +13 (30), Science +1 (35), Big Guns +1 (18), Medicine +1 (30)
Gun Nut
Level 3
Small Guns +5 (45), Science +5 (40), Big Guns +5 (23), Medicine +2 (32)
Gun Nut
Level 4
Small Guns +3 (48), Lockpick +1 (18), Repair +3 (48), Science +3 (43), Big Guns +4 (27), Medicine +3 (35)
Educated
Level 5
Small Guns +2 (55), Lockpick +7 (25), Repair +2 (55), Science +2 (45), Big Guns +3 (30), Medicine +4 (39)
Gun Nut
Level 6
Small Guns +3 (58), Energy Weapons +3 (20), Lockpick +5 (30), Repair +5 (60), Big Guns +3 (33), Medicine +1 (40)
Toughness
Rad Regeneration
Level 7
Small Guns +2 (60), Energy Weapons +5 (25), Lockpick +1 (31), Explosives +2 (32), Science +3 (48), Big Guns +4 (37), Medicine +3 (43)
Comprehension
Bobblehead (Repair)
Bobblehead (Science)
Level 8
Lockpick +4 (35), Explosives +6 (38), Science +2 (60), Big Guns +3 (40), Medicine +5 (48)
Commando
Level 9
Energy Weapons +5 (30), Lockpick +3 (38), Explosives +7 (45), Big Guns +3 (43), Medicine +2 (50)
Scrounger
Level 10
Small Guns +3 (63), Lockpick +2 (40), Repair +3 (73), Explosives +5 (50), Science +3 (63), Big Guns +2 (45), Medicine +2 (52)
Nerd Rage!
Level 11
Small Guns +2 (65), Repair +2 (75), Explosives +6 (56), Science +2 (65), Big Guns +5 (65), Medicine +3 (55)
Size Matters
Level 12
Energy Weapons +4 (34), Lockpick +5 (45), Repair +2 (77), Explosives +4 (60), Science +3 (68), Medicine +2 (57)
Pyromaniac
Level 13
Energy Weapons +8 (42), Lockpick +4 (49), Repair +3 (80), Science +2 (70), Medicine +3 (60)
Entomologist
Level 14
Small Guns +3 (68), Energy Weapons +8 (60), Lockpick +1 (50), Science +5 (75), Medicine +3 (63)
Cyborg
Level 15
Small Guns +2 (70), Lockpick +3 (53), Explosives +5 (65), Science +3 (78), Big Guns +5 (70), Medicine +2 (65)
Strong Back
Ant Might
Barkskin
Power Armor Training
Wired Reflexes
Covert Ops
Level 16
Small Guns +7 (80), Energy Weapons +5 (65), Lockpick +4 (60), Science +4 (85)
Size Matters
Bobblehead (Agility)
Level 17
Energy Weapons +3 (68), Lockpick +5 (65), Science +10 (95), Medicine +2 (67)
Action Boy/Girl
Level 18
Lockpick +20 (85)
Concentrated Fire
Level 19
Lockpick +10 (95), Repair +5 (85), Explosives +5 (70)
Demolition Expert
Level 20
Small Guns +3 (85), Energy Weapons +2 (70), Melee Weapons +2 (25), Big Guns +5 (90), Medicine +8 (75)
Grim Reaper's Sprint
Would you like to comment? Sign up for new account, or sign in if you are already a member.