Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Booster Shot
Commando
Comprehension
Concentrated Fire
Covert Ops
Cyborg
Deep Sleep
Dream Crusher
Educated
Explorer
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training (4)
Light Step
Mister Sandman
Nerves of Steel
Ninja
No Weaknesses
Party Boy/Girl
Pitt Fighter
Power Armor Training
Punga Power!
Quantum Chemist
Rad Regeneration
Silent Running
Sniper
Strong Back
Superior Defender
Tag!
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 5 PE 7 EN 5 CH 2 IN 8 AG 8 LK 5
Repair, Small Guns, and Sneak
Ant Sight
Rad Regeneration
Barkskin
Superior Defender
Wired Reflexes
Xenotech Expert
Power Armor Training
Level 2
Sneak +4 (40), Small Guns +4 (40), Energy Weapons +4 (25), Speech +1 (10), Repair +4 (40), Barter +1 (10)
Intense Training (EN)
Covert Ops
Bobblehead (Small Guns)
Bobblehead (Repair)
Level 3
Small Guns +2 (55), Lockpick +1 (25), Unarmed +3 (20), Explosives +4 (25), Science +1 (27), Medicine +4 (27), Big Guns +3 (20)
Intense Training (IN)
Bobblehead (Intelligence)
Dream Crusher
Level 4
Sneak +10 (50), Repair +1 (55), Science +1 (30), Melee Weapons +7 (22), Medicine +1 (30)
Educated
Pitt Fighter
Auto Expert
Booster Shot
Punga Power!
Ghoul Ecology
Hematophage
Level 5
Science +20 (50), Melee Weapons +3 (25)
Comprehension
Bobblehead (Barter)
Bobblehead (Speech)
Level 6
Small Guns +5 (60), Repair +5 (60), Melee Weapons +3 (28), Medicine +10 (40)
Gunslinger
Bobblehead (Medicine)
Grognak the Barbarian => Melee Weapons +2 (30)
Level 7
Sneak +20 (70), Explosives +3 (28)
Toughness
Duck and Cover! => Explosives +2 (30)
Bobblehead (Sneak)
Bobblehead (Melee Weapons)
Level 8
Lockpick +3 (28), Explosives +20 (50)
Strong Back
Tumblers Today => Lockpick +2 (30)
Bobblehead (Science)
Level 9
Small Guns +10 (70), Energy Weapons +3 (28), Melee Weapons +10 (50)
Commando
Nikola Tesla and You => Energy Weapons +2 (30)
Level 10
Small Guns +20 (90), Speech +1 (21), Barter +2 (22)
Finesse
Tales of a Junktown Jerky Vendor => Barter +2 (24)
Tales of a Junktown Jerky Vendor => Barter +2 (26)
Tales of a Junktown Jerky Vendor => Barter +2 (28)
Tales of a Junktown Jerky Vendor => Barter +2 (30)
Level 11
Sneak +10 (90), Energy Weapons +10 (42), Speech +3 (24)
Intense Training (PE)
Tumblers Today => Lockpick +2 (34)
Tumblers Today => Lockpick +2 (36)
Tumblers Today => Lockpick +2 (38)
Tumblers Today => Lockpick +2 (40)
Bobblehead (Lockpick)
Duck and Cover! => Explosives +2 (54)
Duck and Cover! => Explosives +2 (56)
Duck and Cover! => Explosives +2 (58)
Duck and Cover! => Explosives +2 (60)
Nikola Tesla and You => Energy Weapons +2 (44)
Nikola Tesla and You => Energy Weapons +2 (46)
Nikola Tesla and You => Energy Weapons +2 (48)
Nikola Tesla and You => Energy Weapons +2 (50)
Lying, Congressional Style => Speech +2 (26)
Lying, Congressional Style => Speech +2 (28)
Paradise Lost => Speech +2 (30)
Bobblehead (Explosives)
Level 12
Sneak +10 (100), Small Guns +10 (100), Explosives +3 (73)
Sniper
Bobblehead (Perception)
Nikola Tesla and You => Energy Weapons +2 (54)
Nikola Tesla and You => Energy Weapons +2 (56)
Nikola Tesla and You => Energy Weapons +2 (58)
Nikola Tesla and You => Energy Weapons +2 (60)
Tumblers Today => Lockpick +2 (54)
Tumblers Today => Lockpick +2 (56)
Tumblers Today => Lockpick +2 (58)
Tumblers Today => Lockpick +2 (60)
Bobblehead (Energy Weapons)
Level 13
Energy Weapons +5 (75), Repair +15 (75), Explosives +3 (78)
Silent Running
Duck and Cover! => Explosives +2 (80)
Bobblehead (Unarmed)
Bobblehead (Big Guns)
Level 14
Energy Weapons +5 (80), Lockpick +15 (75), Repair +3 (78)
Adamantium Skeleton
Dean's Electronics => Repair +2 (80)
Level 15
Lockpick +3 (78), Science +10 (70), Medicine +10 (60)
Light Step
Tumblers Today => Lockpick +2 (80)
Level 16
Energy Weapons +20 (100), Unarmed +3 (33)
Tag! (Melee Weapons)
Level 17
Unarmed +3 (36), Science +5 (75), Melee Weapons +15 (80)
Action Boy/Girl
Pugilism Illustrated => Unarmed +2 (38)
Pugilism Illustrated => Unarmed +2 (40)
Level 18
Repair +20 (100), Science +3 (78)
Concentrated Fire
Big Book of Science => Science +2 (80)
Level 19
Lockpick +10 (90), Science +10 (90), Melee Weapons +3 (83)
Intense Training (AG)
Bobblehead (Agility)
Grognak the Barbarian => Melee Weapons +2 (85)
Level 20
Lockpick +10 (100), Science +10 (100), Melee Weapons +3 (88)
Grim Reaper's Sprint
Grognak the Barbarian => Melee Weapons +2 (90)
Level 21
Unarmed +3 (43), Medicine +20 (80)
Ninja
Pugilism Illustrated => Unarmed +2 (45)
Level 22
Unarmed +3 (48), Explosives +10 (90), Medicine +10 (90)
Deep Sleep
Pugilism Illustrated => Unarmed +2 (50)
Level 23
Speech +20 (50), Barter +3 (33)
Quantum Chemist
Tales of a Junktown Jerky Vendor => Barter +2 (35)
Level 24
Barter +3 (44), Big Guns +20 (50)
No Weaknesses
Tales of a Junktown Jerky Vendor => Barter +2 (46)
Tales of a Junktown Jerky Vendor => Barter +2 (48)
Tales of a Junktown Jerky Vendor => Barter +2 (50)
Lying, Congressional Style => Speech +2 (58)
Lying, Congressional Style => Speech +2 (60)
Level 25
Speech +20 (80), Barter +3 (53)
Cyborg
Tales of a Junktown Jerky Vendor => Barter +2 (55)
Level 26
Unarmed +20 (70), Barter +3 (58)
Nerves of Steel
Level 27
Unarmed +1 (71), Barter +22 (80)
Mister Sandman
Level 28
Unarmed +3 (74), Big Guns +20 (70)
Party Boy/Girl
Pugilism Illustrated => Unarmed +2 (76)
Pugilism Illustrated => Unarmed +2 (78)
Pugilism Illustrated => Unarmed +2 (80)
Level 29
Unarmed +20 (100), Speech +1 (81), Big Guns +2 (72)
Explorer
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (74)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (76)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (78)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (80)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (82)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (84)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (86)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (88)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (90)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (82)
Tales of a Junktown Jerky Vendor => Barter +2 (84)
Tales of a Junktown Jerky Vendor => Barter +2 (86)
Tales of a Junktown Jerky Vendor => Barter +2 (88)
Tales of a Junktown Jerky Vendor => Barter +2 (90)
Tales of a Junktown Jerky Vendor => Barter +2 (92)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Lying, Congressional Style => Speech +2 (83)
Lying, Congressional Style => Speech +2 (85)
Lying, Congressional Style => Speech +2 (87)
Lying, Congressional Style => Speech +2 (89)
Lying, Congressional Style => Speech +2 (91)
Lying, Congressional Style => Speech +2 (93)
Lying, Congressional Style => Speech +2 (95)
Level 30
Speech +3 (100), Explosives +10 (100), Medicine +10 (100)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Luck)
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