Strength
3
 
Perception
7
 
Endurance
7
 
Charisma
2
 
Intelligence
7
 
Agility
8
 
Luck
7
 
Action Points
81
 
Carry Weight
180
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
1.5
 
Skill Points
17
 
Barter
10
 
Big Guns
20
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
40
 
Medicine
50
 
Melee Weapons
12
 
Repair
22
 
Science
20
 
Small Guns
42
 
Sneak
22
 
Speech
10
 
Unarmed
20
 
Intense Training
Level 1
ST 3 PE 7 EN 7 CH 2 IN 7 AG 7 LK 7
Lockpick, Medicine, and Small Guns
Bobblehead (Medicine)
Level 2
Small Guns +5 (42), Lockpick +5 (40), Repair +2 (22), Medicine +5 (50)
Intense Training (AG)
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