Strength
7
 
Perception
5
 
Endurance
6
 
Charisma
6
 
Intelligence
6
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.5
 
Skill Points
16
 
Barter
17
 
Big Guns
17
 
Energy Weapons
30
 
Explosives
15
 
Lockpick
25
 
Medicine
17
 
Melee Weapons
19
 
Repair
17
 
Science
23
 
Small Guns
30
 
Sneak
15
 
Speech
32
 
Unarmed
17
 
Swift Learner
Level 1
ST 7 PE 5 EN 6 CH 6 IN 6 AG 5 LK 5
Energy Weapons, Speech, and Small Guns
Level 2
Lockpick +10 (25), Science +6 (23)
Swift Learner
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