Strength
10
 
Perception
10
 
Endurance
9
 
Charisma
9
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
83
 
Carry Weight
250
 
Critical Chance
14%
 
Dmg Resist
0%
 
Hit Points
570
 
Melee Damage
5.0
 
Skill Points
22
 
Barter
60
 
Big Guns
31
 
Energy Weapons
33
 
Explosives
58
 
Lockpick
100
 
Medicine
60
 
Melee Weapons
92
 
Repair
64
 
Science
100
 
Small Guns
90
 
Sneak
100
 
Speech
60
 
Unarmed
100
 
Almost Perfect
Better Criticals
Bloody Mess
Cannibal
Chem Resistant
Deep Sleep
Dream Crusher
Educated
Finesse
Fortune Finder
Here and Now
Infiltrator
Iron Fist
Light Step
Little Leaguer (2)
Nerves of Steel
Night Person
Ninja
No Weaknesses
Paralyzing Palm
Party Boy/Girl
Scrounger
Silent Running
Solar Powered
Swift Learner (2)
Tag!
Thief (2)
Level 1
ST 6 PE 7 EN 7 CH 1 IN 5 AG 8 LK 6
Lockpick, Sneak, and Melee Weapons
Dream Crusher
Level 2
Sneak +9 (45), Speech +3 (10), Barter +3 (10)
Swift Learner
Level 3
Sneak +3 (48), Small Guns +4 (25), Energy Weapons +1 (20), Lockpick +1 (35), Unarmed +1 (20), Explosives +1 (20), Melee Weapons +3 (35), Big Guns +1 (20)
Swift Learner
Level 4
Lockpick +5 (40), Unarmed +10 (30)
Educated
Level 5
Sneak +2 (55), Lockpick +6 (51), Unarmed +5 (35), Melee Weapons +5 (40)
Thief
Level 6
Sneak +10 (65), Lockpick +3 (54), Unarmed +5 (40)
Fortune Finder
Level 7
Lockpick +6 (60), Unarmed +7 (47), Melee Weapons +5 (45)
Bloody Mess
Level 8
Unarmed +8 (55), Melee Weapons +10 (55)
Scrounger
Level 9
Unarmed +10 (65), Melee Weapons +8 (63)
Thief
Level 10
Lockpick +5 (70), Speech +1 (11), Repair +5 (20), Melee Weapons +7 (70)
Here and Now
Level 11
Small Guns +5 (30), Speech +3 (14), Science +5 (20), Medicine +5 (20)
Finesse
Level 12
Speech +1 (15), Repair +10 (30), Barter +2 (12), Science +5 (25)
Silent Running
Level 13
Barter +3 (15), Science +5 (30), Medicine +10 (30)
Little Leaguer
Level 14
Lockpick +5 (75), Unarmed +5 (70), Speech +5 (20), Barter +3 (18)
Little Leaguer
Level 15
Repair +5 (35), Barter +2 (20), Science +10 (40), Medicine +1 (31)
Iron Fist
Level 16
Small Guns +10 (40), Repair +5 (40), Medicine +3 (34)
Tag! (Science)
Level 17
Speech +1 (21), Barter +1 (21), Science +15 (70), Medicine +1 (35)
Better Criticals (Science)
Level 18
Speech +9 (30), Barter +9 (30)
Infiltrator (Science)
Level 19
Unarmed +5 (75), Repair +10 (50), Medicine +3 (38)
Paralyzing Palm (Science)
Level 20
Speech +3 (33), Barter +3 (33), Medicine +12 (50)
Ninja (Science)
Level 21
Small Guns +10 (50), Unarmed +5 (80), Speech +2 (35), Barter +1 (34)
Chem Resistant (Science)
Level 22
Speech +1 (36), Explosives +10 (40), Barter +2 (36), Science +5 (75)
Deep Sleep (Science)
Level 23
Small Guns +10 (60), Speech +4 (40), Barter +4 (40)
Night Person (Science)
Level 24
Energy Weapons +5 (25), Speech +2 (50), Explosives +10 (50), Barter +1 (49)
No Weaknesses (Science)
Level 25
Small Guns +12 (72), Barter +1 (50), Big Guns +5 (25)
Cannibal (Science)
Level 26
Sneak +10 (90), Small Guns +8 (80)
Nerves of Steel (Science)
Level 27
Lockpick +15 (90), Science +3 (78)
Light Step (Science)
Level 28
Lockpick +3 (93), Science +15 (93)
Party Boy/Girl (Science)
Level 29
Lockpick +7 (100), Repair +4 (54), Science +7 (100)
Solar Powered (Science)
Level 30
Sneak +6 (100), Small Guns +6 (90), Unarmed +4 (90), Melee Weapons +2 (90)
Almost Perfect (Science)
Bobblehead (Unarmed)
Bobblehead (Strength)
Bobblehead (Perception)
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