Strength
4
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
7
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
190
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.0
 
Skill Points
17
 
Barter
20
 
Big Guns
16
 
Energy Weapons
16
 
Explosives
22
 
Lockpick
16
 
Medicine
25
 
Melee Weapons
14
 
Repair
30
 
Science
40
 
Small Guns
50
 
Sneak
20
 
Speech
40
 
Unarmed
16
 
Gun Nut (2)
Wired Reflexes
Level 1
ST 4 PE 5 EN 5 CH 5 IN 7 AG 7 LK 7
Small Guns, Speech, and Science
Level 2
Small Guns +5 (45), Speech +2 (33), Science +5 (40), Medicine +5 (25)
Gun Nut
Level 3
Speech +7 (40), Explosives +6 (22), Barter +4 (20)
Gun Nut
Wired Reflexes
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