Strength
2
 
Perception
5
 
Endurance
2
 
Charisma
10
 
Intelligence
10
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
170
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
140
 
Melee Damage
1.0
 
Skill Points
20
 
Barter
25
 
Big Guns
9
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
30
 
Medicine
25
 
Melee Weapons
9
 
Repair
25
 
Science
40
 
Small Guns
17
 
Sneak
17
 
Speech
40
 
Unarmed
9
 
Level 1
ST 2 PE 5 EN 2 CH 10 IN 10 AG 6 LK 5
Speech, Science, and Lockpick
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