Level 1
ST 6 PE 7 EN 5 CH 5 IN 6 AG 6 LK 5
Lockpick, Repair, and Small Guns
Level 2
Small Guns +3 (40), Energy Weapons +2 (21), Lockpick +6 (40), Repair +3 (40), Explosives +2 (21)
Gun Nut
Level 3
Sneak +8 (30), Energy Weapons +4 (25), Explosives +4 (25)
Thief
Level 4
Small Guns +10 (50), Melee Weapons +3 (20), Medicine +3 (20)
Child at Heart
Level 5
Small Guns +10 (60), Energy Weapons +2 (27), Lockpick +2 (47), Explosives +2 (27)
Educated
Ant Sight
Level 6
Energy Weapons +6 (35), Lockpick +7 (56), Explosives +6 (35)
Bloody Mess
Level 7
Energy Weapons +5 (40), Lockpick +14 (70)
Gunslinger
Level 8
Sneak +9 (39), Energy Weapons +10 (50)
Commando
Level 9
Sneak +11 (50), Medicine +8 (28)
Scrounger
Level 10
Energy Weapons +10 (60), Explosives +5 (40), Medicine +4 (32)
Here and Now
Level 11
Explosives +10 (50), Medicine +9 (41)
Finesse
Level 12
Speech +10 (25), Medicine +9 (50)
Silent Running
Level 13
Speech +5 (30), Repair +4 (44), Barter +10 (25)
Fast Metabolism
Level 14
Speech +10 (40), Repair +6 (50), Science +3 (20)
Sniper
Level 15
Barter +9 (34), Medicine +10 (60)
Intense Training (LK)
Level 16
Barter +9 (43), Big Guns +10 (25)
Better Criticals