Strength
5
 
Perception
6
 
Endurance
6
 
Charisma
5
 
Intelligence
9
 
Agility
8
 
Luck
1
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
13
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
30
 
Medicine
21
 
Melee Weapons
13
 
Repair
21
 
Science
36
 
Small Guns
34
 
Sneak
19
 
Speech
13
 
Unarmed
15
 
Level 1
ST 5 PE 6 EN 6 CH 5 IN 9 AG 8 LK 1
Small Guns, Lockpick, and Science
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