Level 1
ST 5 PE 5 EN 6 CH 5 IN 9 AG 5 LK 5
Small Guns, Science, and Lockpick
Bobblehead (Intelligence)
Level 2
Small Guns +10 (40), Science +10 (50)
Intense Training (EN)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Big Book of Science => Science +1 (61)
Big Book of Science => Science +1 (62)
Level 3
Sneak +3 (30), Energy Weapons +4 (31), Speech +3 (30), Explosives +3 (30), Barter +4 (31), Melee Weapons +3 (30)
Intense Training (EN)
Level 4
Sneak +3 (33), Energy Weapons +3 (34), Speech +3 (33), Explosives +4 (34), Barter +3 (34), Melee Weapons +3 (33), Big Guns +1 (34)
Educated
Level 5
Sneak +3 (36), Energy Weapons +2 (36), Unarmed +3 (36), Speech +3 (36), Repair +1 (36), Explosives +2 (36), Barter +3 (37), Melee Weapons +3 (36), Medicine +1 (36), Big Guns +2 (36)
Comprehension
Level 6
Sneak +2 (38), Energy Weapons +3 (39), Unarmed +2 (38), Speech +2 (38), Repair +2 (38), Explosives +3 (39), Barter +2 (39), Melee Weapons +2 (38), Medicine +2 (38), Big Guns +3 (39)
Bloody Mess
Level 7
Sneak +2 (40), Energy Weapons +2 (41), Unarmed +2 (40), Speech +2 (40), Repair +3 (41), Explosives +2 (41), Barter +2 (41), Melee Weapons +3 (41), Medicine +3 (41), Big Guns +2 (41)
Gunslinger
Level 8
Sneak +3 (43), Energy Weapons +2 (43), Lockpick +1 (43), Unarmed +2 (42), Speech +3 (43), Repair +2 (43), Explosives +2 (43), Barter +2 (43), Melee Weapons +2 (43), Medicine +2 (43), Big Guns +2 (43)
Commando
Level 9
Sneak +2 (45), Energy Weapons +2 (45), Lockpick +2 (45), Unarmed +3 (45), Speech +2 (45), Repair +2 (45), Explosives +2 (45), Barter +2 (45), Melee Weapons +2 (45), Medicine +2 (45), Big Guns +2 (45)
Strong Back
Level 10
Sneak +2 (47), Energy Weapons +2 (47), Lockpick +2 (47), Unarmed +2 (47), Speech +2 (47), Repair +2 (47), Explosives +2 (47), Barter +2 (47), Science +1 (63), Melee Weapons +2 (47), Medicine +2 (47), Big Guns +2 (47)
Finesse