Strength
4
 
Perception
10
 
Endurance
4
 
Charisma
5
 
Intelligence
10
 
Agility
10
 
Luck
5
 
Action Points
110
 
Carry Weight
190
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
390
 
Melee Damage
2.0
 
Skill Points
23
 
Barter
100
 
Big Guns
55
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
92
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Ant Sight
Bloody Mess
Commando
Comprehension
Concentrated Fire
Demolition Expert
Educated
Entomologist
Finesse
Grim Reaper's Sprint
Intense Training (4)
Lady Killer/Black Widow
Light Step
Robotics Expert
Scrounger
Silent Running
Sniper
Level 1
ST 4 PE 8 EN 4 CH 5 IN 9 AG 5 LK 5
Small Guns, Repair, and Speech
Bobblehead (Intelligence)
Level 2
Lockpick +10 (31), Speech +10 (40)
Lady Killer/Black Widow
Level 3
Lockpick +9 (40), Science +11 (36)
Intense Training (AG)
Level 4
Lockpick +10 (50), Speech +10 (50)
Educated
Level 5
Repair +9 (49), Science +14 (50)
Comprehension
Ant Sight
Bobblehead (Perception)
Lying, Congressional Style => Speech +2 (52)
Lying, Congressional Style => Speech +2 (54)
Lying, Congressional Style => Speech +2 (56)
Big Book of Science => Science +2 (52)
Big Book of Science => Science +2 (54)
Big Book of Science => Science +2 (56)
Big Book of Science => Science +2 (58)
Big Book of Science => Science +2 (60)
Big Book of Science => Science +2 (62)
Big Book of Science => Science +2 (64)
Big Book of Science => Science +2 (66)
Big Book of Science => Science +2 (68)
Big Book of Science => Science +2 (70)
Big Book of Science => Science +2 (72)
Big Book of Science => Science +2 (74)
Big Book of Science => Science +2 (76)
Big Book of Science => Science +2 (78)
Big Book of Science => Science +2 (80)
Big Book of Science => Science +2 (82)
Big Book of Science => Science +2 (84)
Big Book of Science => Science +2 (86)
Big Book of Science => Science +2 (88)
Big Book of Science => Science +2 (90)
Big Book of Science => Science +2 (92)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Medicine)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Level 6
Energy Weapons +8 (43), Medicine +15 (50)
Entomologist
Guns and Bullets => Small Guns +2 (44)
Tumblers Today => Lockpick +2 (66)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Tumblers Today => Lockpick +2 (68)
Tumblers Today => Lockpick +2 (70)
Tumblers Today => Lockpick +2 (72)
Tumblers Today => Lockpick +2 (74)
Tumblers Today => Lockpick +2 (76)
Lying, Congressional Style => Speech +2 (68)
Lying, Congressional Style => Speech +2 (70)
Lying, Congressional Style => Speech +2 (72)
Lying, Congressional Style => Speech +2 (74)
Lying, Congressional Style => Speech +2 (76)
Lying, Congressional Style => Speech +2 (78)
Lying, Congressional Style => Speech +2 (80)
Lying, Congressional Style => Speech +2 (82)
Lying, Congressional Style => Speech +2 (84)
Lying, Congressional Style => Speech +2 (86)
Lying, Congressional Style => Speech +2 (88)
Lying, Congressional Style => Speech +2 (90)
Lying, Congressional Style => Speech +2 (92)
Lying, Congressional Style => Speech +2 (94)
Lying, Congressional Style => Speech +2 (96)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Lying, Congressional Style => Speech +2 (100)
Lying, Congressional Style => Speech +2 (100)
Lying, Congressional Style => Speech +2 (100)
Lying, Congressional Style => Speech +2 (100)
Guns and Bullets => Small Guns +2 (46)
Guns and Bullets => Small Guns +2 (48)
Chinese Army: Special Ops Training Manual => Sneak +2 (29)
Chinese Army: Special Ops Training Manual => Sneak +2 (31)
Chinese Army: Special Ops Training Manual => Sneak +2 (33)
Chinese Army: Special Ops Training Manual => Sneak +2 (35)
Chinese Army: Special Ops Training Manual => Sneak +2 (37)
Chinese Army: Special Ops Training Manual => Sneak +2 (39)
Chinese Army: Special Ops Training Manual => Sneak +2 (41)
Chinese Army: Special Ops Training Manual => Sneak +2 (43)
Chinese Army: Special Ops Training Manual => Sneak +2 (45)
Chinese Army: Special Ops Training Manual => Sneak +2 (47)
Chinese Army: Special Ops Training Manual => Sneak +2 (49)
Chinese Army: Special Ops Training Manual => Sneak +2 (51)
Chinese Army: Special Ops Training Manual => Sneak +2 (53)
Chinese Army: Special Ops Training Manual => Sneak +2 (55)
Chinese Army: Special Ops Training Manual => Sneak +2 (57)
Chinese Army: Special Ops Training Manual => Sneak +2 (59)
Chinese Army: Special Ops Training Manual => Sneak +2 (61)
Chinese Army: Special Ops Training Manual => Sneak +2 (63)
Chinese Army: Special Ops Training Manual => Sneak +2 (65)
Chinese Army: Special Ops Training Manual => Sneak +2 (67)
Chinese Army: Special Ops Training Manual => Sneak +2 (69)
Chinese Army: Special Ops Training Manual => Sneak +2 (71)
Chinese Army: Special Ops Training Manual => Sneak +2 (73)
Chinese Army: Special Ops Training Manual => Sneak +2 (75)
Chinese Army: Special Ops Training Manual => Sneak +2 (77)
D.C. Journal of Internal Medicine => Medicine +2 (52)
D.C. Journal of Internal Medicine => Medicine +2 (54)
D.C. Journal of Internal Medicine => Medicine +2 (56)
D.C. Journal of Internal Medicine => Medicine +2 (58)
D.C. Journal of Internal Medicine => Medicine +2 (60)
D.C. Journal of Internal Medicine => Medicine +2 (62)
D.C. Journal of Internal Medicine => Medicine +2 (64)
D.C. Journal of Internal Medicine => Medicine +2 (66)
D.C. Journal of Internal Medicine => Medicine +2 (68)
D.C. Journal of Internal Medicine => Medicine +2 (70)
D.C. Journal of Internal Medicine => Medicine +2 (72)
D.C. Journal of Internal Medicine => Medicine +2 (74)
D.C. Journal of Internal Medicine => Medicine +2 (76)
D.C. Journal of Internal Medicine => Medicine +2 (78)
D.C. Journal of Internal Medicine => Medicine +2 (80)
Level 7
Small Guns +2 (52), Explosives +5 (40), Big Guns +16 (29)
Intense Training (AG)
D.C. Journal of Internal Medicine => Medicine +2 (82)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (61)
Dean's Electronics => Repair +2 (63)
Dean's Electronics => Repair +2 (65)
Tales of a Junktown Jerky Vendor => Barter +2 (27)
Tumblers Today => Lockpick +2 (78)
Tumblers Today => Lockpick +2 (80)
Paradise Lost => Speech +2 (100)
Pugilism Illustrated => Unarmed +2 (15)
Duck and Cover! => Explosives +2 (42)
Tumblers Today => Lockpick +2 (82)
Guns and Bullets => Small Guns +2 (54)
Duck and Cover! => Explosives +2 (44)
Tales of a Junktown Jerky Vendor => Barter +2 (29)
Pugilism Illustrated => Unarmed +2 (17)
Tumblers Today => Lockpick +2 (84)
Tumblers Today => Lockpick +2 (86)
Tumblers Today => Lockpick +2 (88)
Tumblers Today => Lockpick +2 (90)
Tumblers Today => Lockpick +2 (92)
Level 8
Energy Weapons +7 (50), Unarmed +15 (32), Barter +1 (30)
Commando
Dean's Electronics => Repair +2 (67)
Dean's Electronics => Repair +2 (69)
Dean's Electronics => Repair +2 (71)
Dean's Electronics => Repair +2 (73)
Dean's Electronics => Repair +2 (75)
Dean's Electronics => Repair +2 (77)
Dean's Electronics => Repair +2 (79)
Dean's Electronics => Repair +2 (81)
Dean's Electronics => Repair +2 (83)
Dean's Electronics => Repair +2 (85)
Dean's Electronics => Repair +2 (87)
Dean's Electronics => Repair +2 (89)
Dean's Electronics => Repair +2 (91)
Dean's Electronics => Repair +2 (93)
Dean's Electronics => Repair +2 (95)
Dean's Electronics => Repair +2 (97)
Dean's Electronics => Repair +2 (99)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Guns and Bullets => Small Guns +2 (56)
Duck and Cover! => Explosives +2 (46)
Duck and Cover! => Explosives +2 (48)
Duck and Cover! => Explosives +2 (50)
Duck and Cover! => Explosives +2 (52)
Duck and Cover! => Explosives +2 (54)
Level 9
Unarmed +18 (50), Barter +5 (35)
Intense Training (AG)
Level 10
Barter +15 (50), Big Guns +8 (37)
Finesse
Duck and Cover! => Explosives +2 (56)
Duck and Cover! => Explosives +2 (58)
Duck and Cover! => Explosives +2 (60)
Duck and Cover! => Explosives +2 (62)
Duck and Cover! => Explosives +2 (64)
Duck and Cover! => Explosives +2 (66)
Duck and Cover! => Explosives +2 (68)
Duck and Cover! => Explosives +2 (70)
Duck and Cover! => Explosives +2 (72)
Duck and Cover! => Explosives +2 (74)
Duck and Cover! => Explosives +2 (76)
Duck and Cover! => Explosives +2 (78)
Duck and Cover! => Explosives +2 (80)
Duck and Cover! => Explosives +2 (82)
Duck and Cover! => Explosives +2 (84)
Duck and Cover! => Explosives +2 (86)
Duck and Cover! => Explosives +2 (88)
Duck and Cover! => Explosives +2 (90)
Grognak the Barbarian => Melee Weapons +2 (15)
Grognak the Barbarian => Melee Weapons +2 (17)
Grognak the Barbarian => Melee Weapons +2 (19)
Grognak the Barbarian => Melee Weapons +2 (21)
Grognak the Barbarian => Melee Weapons +2 (23)
Grognak the Barbarian => Melee Weapons +2 (25)
Grognak the Barbarian => Melee Weapons +2 (27)
Grognak the Barbarian => Melee Weapons +2 (29)
Guns and Bullets => Small Guns +2 (60)
Guns and Bullets => Small Guns +2 (62)
Guns and Bullets => Small Guns +2 (64)
Guns and Bullets => Small Guns +2 (66)
Guns and Bullets => Small Guns +2 (68)
Guns and Bullets => Small Guns +2 (70)
Guns and Bullets => Small Guns +2 (72)
Guns and Bullets => Small Guns +2 (74)
Level 11
Melee Weapons +10 (39), Big Guns +13 (50)
Intense Training (AG)
Bobblehead (Agility)
Level 12
Barter +12 (62), Melee Weapons +11 (50)
Sniper
Level 13
Energy Weapons +8 (58), Unarmed +5 (55), Melee Weapons +5 (55), Big Guns +5 (55)
Robotics Expert
Level 14
Small Guns +3 (81), Barter +20 (82)
Silent Running
Level 15
Sneak +5 (100), Small Guns +18 (99)
Light Step
Level 16
Small Guns +1 (100), Lockpick +6 (98), Unarmed +16 (71)
Action Boy/Girl
Level 17
Energy Weapons +11 (69), Lockpick +2 (100), Explosives +10 (100)
Bloody Mess
Level 18
Energy Weapons +23 (92)
Concentrated Fire
Level 19
Energy Weapons +8 (100), Unarmed +7 (78), Barter +8 (90)
Adamantium Skeleton
Level 20
Barter +10 (100), Melee Weapons +13 (68)
Grim Reaper's Sprint
Level 21
Unarmed +22 (100), Melee Weapons +1 (69)
Scrounger
Level 22
Melee Weapons +23 (92)
Demolition Expert
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