Strength
6
 
Perception
6
 
Endurance
6
 
Charisma
5
 
Intelligence
6
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
3.0
 
Skill Points
16
 
Barter
15
 
Big Guns
17
 
Energy Weapons
20
 
Explosives
30
 
Lockpick
32
 
Medicine
30
 
Melee Weapons
20
 
Repair
32
 
Science
30
 
Small Guns
35
 
Sneak
20
 
Speech
15
 
Unarmed
17
 
Comprehension
Intense Training (2)
Level 1
ST 6 PE 6 EN 6 CH 5 IN 5 AG 7 LK 5
Lockpick, Repair, and Small Guns
Level 2
Explosives +13 (30), Science +2 (19)
Intense Training (IN)
Level 3
Sneak +1 (20), Science +11 (30), Medicine +4 (21)
Intense Training (LK)
Level 4
Small Guns +1 (35), Energy Weapons +3 (20), Melee Weapons +3 (20), Medicine +9 (30)
Comprehension
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