Strength
7
 
Perception
6
 
Endurance
10
 
Charisma
2
 
Intelligence
7
 
Agility
7
 
Luck
1
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
7
 
Big Guns
23
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
15
 
Medicine
32
 
Melee Weapons
17
 
Repair
32
 
Science
17
 
Small Guns
32
 
Sneak
17
 
Speech
7
 
Unarmed
23
 
Level 1
ST 7 PE 6 EN 10 CH 2 IN 7 AG 7 LK 1
Small Guns, Repair, and Medicine
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