Strength
3
 
Perception
3
 
Endurance
6
 
Charisma
7
 
Intelligence
7
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
180
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
1.5
 
Skill Points
20
 
Barter
25
 
Big Guns
18
 
Energy Weapons
12
 
Explosives
12
 
Lockpick
21
 
Medicine
25
 
Melee Weapons
12
 
Repair
60
 
Science
20
 
Small Guns
60
 
Sneak
20
 
Speech
65
 
Unarmed
20
 
Educated
Gun Nut (2)
Scoundrel
Level 1
ST 3 PE 3 EN 6 CH 7 IN 7 AG 7 LK 7
Speech, Small Guns, and Repair
Level 2
Small Guns +5 (45), Lockpick +2 (14), Speech +5 (40), Repair +5 (45)
Gun Nut
Level 3
Lockpick +7 (21), Speech +10 (50)
Gun Nut
Level 4
Small Guns +5 (55), Unarmed +2 (20), Speech +5 (55), Repair +5 (55)
Educated
Level 5
Small Guns +5 (60), Speech +5 (65), Repair +5 (60), Medicine +5 (25)
Scoundrel
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