Level 1
ST 5 PE 6 EN 4 CH 4 IN 8 AG 7 LK 6
Small Guns, Repair, and Lockpick
Level 2
Sneak +1 (20), Small Guns +1 (35), Energy Weapons +3 (20), Lockpick +3 (35), Repair +4 (40), Science +4 (25), Big Guns +2 (15)
Swift Learner
Level 3
Unarmed +2 (15), Speech +2 (15), Repair +5 (50), Explosives +3 (20), Barter +2 (15), Medicine +4 (25)
Gun Nut
Hematophage
Level 4
Small Guns +5 (45), Lockpick +5 (40), Repair +5 (55), Science +3 (28)
Educated
Level 5
Sneak +5 (25), Small Guns +5 (55), Energy Weapons +4 (24), Lockpick +5 (45), Science +2 (30)
Gun Nut
Level 6
Small Guns +5 (60), Energy Weapons +1 (25), Lockpick +5 (50), Repair +5 (65), Science +5 (35)
Gunslinger
Level 7
Energy Weapons +5 (30), Lockpick +5 (55), Repair +5 (75), Explosives +5 (25), Science +1 (36)
Gun Nut
Bobblehead (Medicine)
Bobblehead (Strength)
Rad Regeneration
Level 8
Small Guns +10 (75), Energy Weapons +5 (35), Repair +5 (80), Melee Weapons +1 (18)
Commando
Bobblehead (Endurance)
Level 9
Sneak +1 (26), Small Guns +5 (80), Energy Weapons +5 (40), Lockpick +3 (58), Unarmed +1 (18), Repair +5 (85), Big Guns +1 (18)
Strong Back
Level 10
Small Guns +5 (85), Energy Weapons +5 (45), Lockpick +2 (60), Repair +5 (90), Science +4 (40)
Finesse
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)