Strength
6
 
Perception
2
 
Endurance
8
 
Charisma
3
 
Intelligence
6
 
Agility
5
 
Luck
10
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
3.0
 
Skill Points
16
 
Barter
13
 
Big Guns
38
 
Energy Weapons
11
 
Explosives
11
 
Lockpick
11
 
Medicine
19
 
Melee Weapons
19
 
Repair
34
 
Science
19
 
Small Guns
17
 
Sneak
17
 
Speech
13
 
Unarmed
38
 
Level 1
ST 6 PE 2 EN 8 CH 3 IN 6 AG 5 LK 10
Big Guns, Unarmed, and Repair
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