Strength
7
 
Perception
6
 
Endurance
5
 
Charisma
4
 
Intelligence
5
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
3.5
 
Skill Points
15
 
Barter
13
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
32
 
Medicine
15
 
Melee Weapons
19
 
Repair
30
 
Science
15
 
Small Guns
36
 
Sneak
21
 
Speech
13
 
Unarmed
15
 
Level 1
ST 7 PE 6 EN 5 CH 4 IN 5 AG 8 LK 5
Small Guns, Lockpick, and Repair
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