Strength
9
 
Perception
8
 
Endurance
8
 
Charisma
1
 
Intelligence
9
 
Agility
2
 
Luck
3
 
Action Points
69
 
Carry Weight
240
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
4.5
 
Skill Points
19
 
Barter
6
 
Big Guns
20
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
35
 
Medicine
37
 
Melee Weapons
37
 
Repair
22
 
Science
22
 
Small Guns
8
 
Sneak
8
 
Speech
6
 
Unarmed
20
 
Level 1
ST 9 PE 8 EN 8 CH 1 IN 9 AG 2 LK 3
Medicine, Lockpick, and Melee Weapons
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