Strength
3
 
Perception
10
 
Endurance
4
 
Charisma
4
 
Intelligence
4
 
Agility
5
 
Luck
10
 
Action Points
75
 
Carry Weight
180
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
1.5
 
Skill Points
14
 
Barter
15
 
Big Guns
15
 
Energy Weapons
27
 
Explosives
27
 
Lockpick
42
 
Medicine
25
 
Melee Weapons
28
 
Repair
15
 
Science
15
 
Small Guns
32
 
Sneak
17
 
Speech
15
 
Unarmed
15
 
Level 1
ST 3 PE 10 EN 4 CH 4 IN 4 AG 5 LK 10
Melee Weapons, Small Guns, and Lockpick
Bobblehead (Medicine)
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