Strength
4
 
Perception
9
 
Endurance
8
 
Charisma
3
 
Intelligence
5
 
Agility
4
 
Luck
7
 
Action Points
73
 
Carry Weight
190
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
2.0
 
Skill Points
15
 
Barter
27
 
Big Guns
22
 
Energy Weapons
24
 
Explosives
24
 
Lockpick
39
 
Medicine
16
 
Melee Weapons
14
 
Repair
31
 
Science
16
 
Small Guns
14
 
Sneak
14
 
Speech
12
 
Unarmed
22
 
Level 1
ST 4 PE 9 EN 8 CH 3 IN 5 AG 4 LK 7
Lockpick, Repair, and Barter
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