Strength
5
 
Perception
7
 
Endurance
5
 
Charisma
5
 
Intelligence
6
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
16
 
Barter
15
 
Big Guns
15
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
34
 
Medicine
17
 
Melee Weapons
15
 
Repair
32
 
Science
32
 
Small Guns
17
 
Sneak
17
 
Speech
15
 
Unarmed
15
 
Level 1
ST 5 PE 7 EN 5 CH 5 IN 6 AG 6 LK 6
Lockpick, Science, and Repair
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