Strength
9
 
Perception
7
 
Endurance
8
 
Charisma
5
 
Intelligence
4
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
240
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
4.5
 
Skill Points
14
 
Barter
15
 
Big Guns
21
 
Energy Weapons
30
 
Explosives
19
 
Lockpick
19
 
Medicine
28
 
Melee Weapons
23
 
Repair
28
 
Science
28
 
Small Guns
30
 
Sneak
15
 
Speech
15
 
Unarmed
21
 
Intense Training (2)
Level 1
ST 8 PE 6 EN 8 CH 5 IN 3 AG 5 LK 5
Medicine, Repair, Science
Level 2
Small Guns +13 (28)
Intense Training (ST)
Level 3
Small Guns +2 (30), Energy Weapons +11 (30)
Intense Training (PE)
Bobblehead (Intelligence)
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