Strength
4
 
Perception
7
 
Endurance
6
 
Charisma
3
 
Intelligence
3
 
Agility
9
 
Luck
8
 
Action Points
83
 
Carry Weight
190
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.0
 
Skill Points
13
 
Barter
12
 
Big Guns
18
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
35
 
Medicine
12
 
Melee Weapons
14
 
Repair
27
 
Science
27
 
Small Guns
24
 
Sneak
24
 
Speech
12
 
Unarmed
18
 
Level 1
ST 4 PE 7 EN 6 CH 3 IN 3 AG 9 LK 8
Repair, Science, and Lockpick
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