Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
4
 
Intelligence
9
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
2.5
 
Skill Points
22
 
Barter
13
 
Big Guns
17
 
Energy Weapons
15
 
Explosives
35
 
Lockpick
55
 
Medicine
33
 
Melee Weapons
15
 
Repair
55
 
Science
50
 
Small Guns
60
 
Sneak
24
 
Speech
40
 
Unarmed
15
 
Comprehension
Educated
Gun Nut (2)
Gunslinger
Thief
Level 1
ST 5 PE 5 EN 5 CH 4 IN 9 AG 6 LK 6
Repair, Small Guns, and Lockpick
Bobblehead (Medicine)
Level 2
Small Guns +7 (44), Explosives +10 (25), Science +2 (25)
Gun Nut
Level 3
Small Guns +6 (50), Lockpick +1 (36), Repair +7 (50), Science +5 (30)
Thief
Level 4
Lockpick +14 (50), Speech +5 (18)
Educated
Level 5
Speech +7 (25), Science +15 (45)
Comprehension
Level 6
Sneak +2 (24), Speech +15 (40), Science +5 (50)
Gunslinger
Level 7
Small Guns +5 (60), Lockpick +5 (55), Explosives +10 (35), Big Guns +2 (17)
Gun Nut
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