Strength
7
 
Perception
5
 
Endurance
5
 
Charisma
1
 
Intelligence
10
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
8
 
Big Guns
16
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
45
 
Medicine
36
 
Melee Weapons
20
 
Repair
41
 
Science
31
 
Small Guns
35
 
Sneak
20
 
Speech
8
 
Unarmed
16
 
Intense Training
Level 1
ST 7 PE 5 EN 5 CH 1 IN 9 AG 6 LK 7
Lockpick, Repair, Small Guns
Level 2
Lockpick +14 (45), Science +5 (29)
Intense Training (AG)
Bobblehead (Medicine)
Bobblehead (Intelligence)
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