Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
3%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
52
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
38
 
Repair
100
 
Science
100
 
Small Guns
82
 
Sneak
37
 
Speech
100
 
Unarmed
37
 
Almost Perfect
Animal Friend
Ant Sight
Auto Expert
Better Criticals
Booster Shot
Child at Heart
Covert Ops
Educated
Entomologist
Explorer
Fast Metabolism
Finesse
Ghoul Ecology
Hematophage
Intense Training (9)
Lady Killer/Black Widow
Lawbringer
Light Step
Master Trader
Pitt Fighter
Power Armor Training
Punga Power!
Quantum Chemist
Rad Regeneration
Robotics Expert
Scrounger
Size Matters
Strong Back
Superior Defender
Tag!
Warmonger
Wired Reflexes
Xenotech Expert
Level 1
ST 6 PE 5 EN 1 CH 7 IN 9 AG 6 LK 6
Barter, Medicine, and Small Guns
Level 2
Small Guns +8 (40), Speech +11 (30)
Lady Killer/Black Widow
Level 3
Lockpick +10 (25), Speech +1 (31), Repair +1 (24), Science +2 (25), Medicine +5 (43)
Intense Training (EN)
Level 4
Small Guns +10 (50), Speech +5 (36), Science +4 (29)
Child at Heart
Level 5
Repair +8 (32), Science +11 (40)
Entomologist
Level 6
Lockpick +1 (26), Speech +4 (40), Repair +8 (40), Medicine +6 (49)
Educated
Level 7
Small Guns +3 (53), Lockpick +12 (38), Barter +7 (41)
Intense Training (EN)
Level 8
Science +11 (51), Medicine +11 (60)
Scrounger
Level 9
Lockpick +3 (41), Speech +10 (50), Science +9 (60)
Intense Training (EN)
Level 10
Energy Weapons +3 (18), Barter +19 (60)
Finesse
Level 11
Energy Weapons +12 (30), Lockpick +9 (50), Repair +1 (41)
Animal Friend
Level 12
Energy Weapons +15 (45), Speech +7 (57)
Robotics Expert
Level 13
Energy Weapons +15 (60), Lockpick +7 (57)
Fast Metabolism
Level 14
Lockpick +13 (70), Speech +2 (59), Repair +7 (48)
Master Trader
Level 15
Energy Weapons +10 (70), Speech +11 (70), Repair +1 (49)
Lawbringer
Level 16
Energy Weapons +3 (88), Lockpick +4 (74), Repair +15 (64)
Tag! (Energy Weapons)
Level 17
Energy Weapons +12 (100), Explosives +10 (27)
Intense Training (PE)
Level 18
Speech +6 (76), Repair +6 (70), Medicine +10 (70)
Better Criticals
Level 19
Lockpick +14 (90), Science +8 (68)
Light Step
Level 20
Speech +22 (98)
Explorer
Level 21
Speech +2 (100), Repair +2 (72), Barter +10 (70), Science +8 (76)
Intense Training (EN)
Level 22
Lockpick +10 (100), Repair +5 (77), Explosives +3 (30), Science +4 (80)
Quantum Chemist
Level 23
Repair +2 (79), Science +20 (100)
Size Matters
Level 24
Repair +11 (91), Melee Weapons +1 (19), Medicine +10 (81)
Intense Training (LK)
Level 25
Repair +9 (100), Medicine +13 (94)
Intense Training (ST)
Level 26
Barter +16 (87), Medicine +6 (100)
Warmonger
Level 27
Explosives +9 (40), Barter +13 (100)
Strong Back
Level 28
Explosives +22 (62)
Intense Training (AG)
Level 29
Explosives +22 (84)
Intense Training (CH)
Level 30
Small Guns +6 (67), Explosives +16 (100)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Sight
Auto Expert
Booster Shot
Covert Ops
Ghoul Ecology
Hematophage
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Superior Defender
Wired Reflexes
Xenotech Expert
Would you like to comment? Sign up for new account, or sign in if you are already a member.